if you did that in 3ds max then i think its really good if you could make the water look like its moving then it would be very realistic. try doing that part in photoshop maybe?
The real problem with max is to make interiors of objects after they have already been made. Making a spaceship model shouldn't take too long for an experienced modeller, but making the inside will take a LONG while.
"Stephen Wolfram is the creator of Mathematica and is widely regarded as the most important innovator in scientific and technical computing today." - Stephen Wolfram
No, you can pull the vertices inside the ship, and therefore make a hole into it :/
"Stephen Wolfram is the creator of Mathematica and is widely regarded as the most important innovator in scientific and technical computing today." - Stephen Wolfram