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-   -   My max work (http://zelaron.com/forum/showthread.php?t=3221)

Xenn 2002-05-11 12:16 PM

My max work
 
1 Attachment(s)
wow.. a barrel.. first realistic thing I've made with max

I haven't figured out how to apply the submaterial textures yet so it's like blueish instead of the rust texture I made.

Mr.Lee 2002-05-11 12:52 PM

its looks OK...

Xenn 2002-05-11 05:13 PM

1 Attachment(s)
hmm

King Kai 3 2002-05-11 06:49 PM

looks very good with the old metal/rust texture. only thing i can think of is making the two bulges in the middle a little smaller of a buldge.

RoboticSilence 2002-05-11 06:58 PM

Put a dent in the corner and vary the middle bulges.

Xenn 2002-05-12 01:34 PM

haha..

http://www.webspawner.com/users/cave468/cave.gif

King Kai 3 2002-05-12 03:58 PM

if you did that in 3ds max then i think its really good :p if you could make the water look like its moving then it would be very realistic. try doing that part in photoshop maybe?

RoboticSilence 2002-05-12 04:19 PM

www.3dbuzz.com some tutorials and shit for 3ds max, etc.

Xenn 2002-05-12 07:40 PM

Ok, its not too good, but I didn't use a tutorial for this one!

http://www.webspawner.com/users/valley456/Valley.gif

I probably could've blended the sky and water better though..

Would you guess that those mountains are made from completely flat planes? The power of vertices ;)

Wiccan][V][asta 2002-05-12 07:53 PM

That's waaay better then I could ever do! I think I'll stick to my n00bish bryce for now... lol

Xenn 2002-05-12 08:20 PM

You could learn, before doing tutorials all I could do was make boxes lol.

RoboticSilence 2002-05-12 08:57 PM

Bryce is cock... it's all autoshit.

Mr.Lee 2002-05-13 04:36 AM

so what if its auto?
anyway its good and saving some time

Chruser 2002-05-13 06:49 AM

The real problem with max is to make interiors of objects after they have already been made. Making a spaceship model shouldn't take too long for an experienced modeller, but making the inside will take a LONG while.

Xenn 2002-05-13 01:57 PM

Wouldn't you usually have different models for the exterior and interior?

Xenn 2002-05-13 09:30 PM

http://www.webspawner.com/users/dghdghhgh/tunnel.gif

still needs lotta work i know but gimme some input please :)

Xenn 2002-05-14 03:30 PM

http://www.webspawner.com/users/tunnel0964/tunnel.gif

final

Chruser 2002-05-14 03:43 PM

No, you can pull the vertices inside the ship, and therefore make a hole into it :/

Randuin 2002-05-15 07:39 AM

wow that's all sum nice shit... 3dmax is REALLY hard to use from what i've heard

NonGayMan 2002-05-15 06:56 PM

That bridge doesn't look too sturdy lol

Btw thats very good


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