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My max work
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wow.. a barrel.. first realistic thing I've made with max
I haven't figured out how to apply the submaterial textures yet so it's like blueish instead of the rust texture I made. |
its looks OK...
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hmm
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looks very good with the old metal/rust texture. only thing i can think of is making the two bulges in the middle a little smaller of a buldge.
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Put a dent in the corner and vary the middle bulges.
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if you did that in 3ds max then i think its really good :p if you could make the water look like its moving then it would be very realistic. try doing that part in photoshop maybe?
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www.3dbuzz.com some tutorials and shit for 3ds max, etc.
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Ok, its not too good, but I didn't use a tutorial for this one!
http://www.webspawner.com/users/valley456/Valley.gif I probably could've blended the sky and water better though.. Would you guess that those mountains are made from completely flat planes? The power of vertices ;) |
That's waaay better then I could ever do! I think I'll stick to my n00bish bryce for now... lol
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You could learn, before doing tutorials all I could do was make boxes lol.
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Bryce is cock... it's all autoshit.
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so what if its auto?
anyway its good and saving some time |
The real problem with max is to make interiors of objects after they have already been made. Making a spaceship model shouldn't take too long for an experienced modeller, but making the inside will take a LONG while.
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Wouldn't you usually have different models for the exterior and interior?
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http://www.webspawner.com/users/dghdghhgh/tunnel.gif
still needs lotta work i know but gimme some input please :) |
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No, you can pull the vertices inside the ship, and therefore make a hole into it :/
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wow that's all sum nice shit... 3dmax is REALLY hard to use from what i've heard
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That bridge doesn't look too sturdy lol
Btw thats very good |
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