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Posted 2007-12-14, 01:45 PM in reply to Zoeres's post starting "Well the only hard part would be making..."
Hm, Making a Zelda type system isn't that hard if you have a decent understandning of variables and Key Input Processing.

Secondly, if you want random events, use variables. I think (i'm not adamant because RPG Maker isn't on this PC) that there is a 'Choose random number' or something along those lines button in variable options. Then you just assign a variable to each random event. For example, if you chose Variable 1 to be Random Fire, Variable 2 to be Rock Fall and Variable 3 to be gust of wind, the random number chooser should choose a number in the range you entered and process that event. It can all be done in a common event, I think. If you give me a bit, I'll put together a little project to help, given that your using RPG Maker 2003. If your using XP, i'll see if i can help.

God i'm obsessed.
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