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Posted 2008-09-07, 04:51 PM
in reply to Kazilla's post starting "i think being the DM would be fun...."
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I'm tellin' ya, a good DM should be telling you what you would be smelling, seeing, hearing, feeling, tasting... all that business. EXAMPLES: You smell the fresh mountain air, mixed with the crisp scent of the local sunflowers; you see a corpse in the northwest corner of the room, and you notice the maggots writhing about the carcass. It isn't fresh...; your party hears a repeated heavy thud from down the dark hallway, getting progressively louder...; You blindly enter the room, and you feel drops hit the back of your neck and quickly run down your back...; (Regdar) hastily drinks the vial. He comments that it tastes of rotting flesh, clean dirt, and honey...;
Obviously taste is the hardest to explain, but a good DM can pull it off. It also helps if he describes stuff you have experienced so you can more easily identify with it.
R.I.P
Pontiac
Jan. 1926 - Dec. 2010 est.
Check the Gallery and Scrapbook often!
[deviantArt Account!]
Spy Hard
Agent WD-40:
Quote:
Well, you carry a UB-21 Schnauzer with an OPS Silencer, that's KGB, You prefer an 18-K over an AK, Your surveillance technique is NSA, Your ID is CIA, you recieved your PHD at NYU, traded in your GTO for a BMW, you listen to CD's by REM and STP, and you'd like to see JFK in his BVDs getting down with OPP and you probably put the toilet paper back on the roll with the paper on the inside...
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