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low poly char
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Posted 2007-05-26, 12:13 AM
Man finaly i got a nice 2 weeks break from school. Anyway i start modeling a low poly character here what i got so far.
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#1
osmoses-jones
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Posted 2007-05-26, 11:12 AM in reply to
osmoses-jones
's post
"low poly char"
What program is that?
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#2
Vollstrecker
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Posted 2007-05-26, 09:02 PM in reply to
Vollstrecker
's post starting
"What program is that?"
Same one he used to make the dinosaur with arms long enough to masturbate it's tail.
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#3
kaos
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Posted 2007-05-27, 01:04 PM in reply to
kaos
's post starting
"Same one he used to make the dinosaur..."
start it on the head here what i have so far
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#4
osmoses-jones
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Posted 2007-05-27, 02:01 PM in reply to
osmoses-jones
's post starting
"start it on the head here what i have..."
Make it look like Link!
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#5
slaynish
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Posted 2007-05-27, 05:51 PM in reply to
slaynish
's post starting
"Make it look like Link!"
i am done now uvunwraping then mudbox fun.
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#6
osmoses-jones
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Posted 2007-05-27, 05:55 PM in reply to
osmoses-jones
's post starting
"i am done now uvunwraping then mudbox..."
scary fucking eyes man
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#7
Willkillforfood
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Posted 2007-05-31, 07:41 PM in reply to
Willkillforfood
's post starting
"scary fucking eyes man"
Ok i changed him and i will make zorro from one piece anime. here what i got so far.
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#8
osmoses-jones
Reply
Posted 2007-06-01, 11:52 AM in reply to
osmoses-jones
's post starting
"Ok i changed him and i will make zorro..."
I must say, I like the boots.
Am I right in saying that you've changed programs, too? The new character looks like you're building it in Maya, whereas the original, well, I can't tell which program it's being built in.
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#9
Lenny
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Posted 2007-06-17, 07:44 PM in reply to
Lenny
's post starting
"I must say, I like the boots. Am I..."
update
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#10
osmoses-jones
Reply
Posted 2007-06-20, 01:52 AM in reply to
osmoses-jones
's post starting
"update ..."
Good job thus far. Around the base of the neck looks like a bit of an odd angle for traps but otherwise really good.
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#11
Willkillforfood
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