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Post skills/stats
 
Posted 2004-01-14, 06:29 PM
I doupt that it will change but i was wonding if ppl beleave the same as me..... how about a 800 skill cap and 300 stat? something like that. its just a sugestion but i wanted to see what others think.
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Posted 2004-01-14, 06:35 PM in reply to Shadow Pheonix's post "skills/stats"
i like it just how it is...
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Posted 2004-01-14, 06:44 PM in reply to Shadow Pheonix's post "skills/stats"
ya but it would have more opratunities for pvp
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Posted 2004-01-14, 07:08 PM in reply to Shadow Pheonix's post "skills/stats"
You'd have better luck asking for me to make the shard all trammel rule set. har

I'm breaking the limit inside you, stop begging someone to hide you. I'm breaking the limit inside you, don't run away, bring it on straight to me!
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Posted 2004-01-14, 08:39 PM in reply to Shadow Pheonix's post "skills/stats"
Increased skill/stat cap is the fucking dumbest thing to hit player shards. It was 700 for a reason. To force your character to have to specialize.
With 800 my character would be weapon skill, tactics, anat, healing, magery, med, eval and resist. I'm pretty sure there'd be lots of the same with 100 str/dex/int.

OSI kept it at 700 for a good reason and it's one of the best things they did. I'm glad to see Majere hasn't fallen into the stupidity that a lot of player run admins have.

Sorry, just one of my biggest pet peeve for servers.
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