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Posted 2011-01-13, 04:07 PM in reply to Goodlookinguy's post starting "Damn BlitzMax and its limited..."
I have to be more creative. I write lyrics, draw, play guitar, and now i've begun working on a new social networking website that integrates video chatting along with forum-type profile layout. It's the next big thing.














Quote:
!King_Amazon!: I talked to him while he was getting raped
[quote][16:04] jamer123: GRRR firefox just like quit on me now on internet exploder[quote]
...
[quote=!King_Amazon!]notices he's 3 inches shorter than her son and he's circumcised [quote]
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D3V is convinced there are no coincidences, only the illusion of coincidencesD3V is convinced there are no coincidences, only the illusion of coincidencesD3V is convinced there are no coincidences, only the illusion of coincidencesD3V is convinced there are no coincidences, only the illusion of coincidencesD3V is convinced there are no coincidences, only the illusion of coincidencesD3V is convinced there are no coincidences, only the illusion of coincidences
 
 
D3V
 



 
Reply
Posted 2011-01-13, 10:35 PM in reply to D3V's post starting "I have to be more creative. I write..."
D3V said: [Goto]
I have to be more creative. I write lyrics, draw, play guitar, and now i've begun working on a new social networking website that integrates video chatting along with forum-type profile layout. It's the next big thing.

Make games. I've written a social networking script with all of the shit. Then guess what, I did nothing with it and it's sitting on my hard drive. Making games is a lot more fun, that is unless you aren't programming the site. But with that post I got the impression you were. And game making isn't terribly difficult, just creative and a bit time consuming.

If you want me to go into details, PM me or something. (Edit: I guess I should specify, I mean literal game programming, not like RPG Maker game making)

----

Fuck yeah, my map system and its multidimensional array map tile IDs.
Code

Code:
Local MainMap:TMap = New TMap
MainMap.LoadTileset("./imgs/ground.png")
MainMap.MakeMap(1, ..
[ ..
 [  2,  6,  6,  6,  6,  6,  6,  6,  6,  6,  6,  6,  6,  6,  6,  6,  6,  6,  6,  6,  6,  6,  4], ..
 [  9,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  7], ..
 [  9,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  7], ..
 [  9,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  7], ..
 [  9,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  7], ..
 [  9,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  7], ..
 [  9,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  7], ..
 [  9,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  7], ..
 [  9,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  7], ..
 [  9,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  7], ..
 [  9,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  7], ..
 [  9,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  7], ..
 [  9,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  7], ..
 [  9,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  7], ..
 [  9,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  7], ..
 [  9,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  7], ..
 [  9,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  7], ..
 [  5,  8,  8,  8,  8,  8,  8,  8,  8,  8,  8,  8,  8,  8,  8,  8,  8,  8,  8,  8,  8,  8,  3]  ..
] ..
)

Local preLogicMilliSecs% = 0
Local drawMilliSecs% = 0
Local postLogicMilliSecs% = 0

Local GameOver:Int = False

While (Not GameOver)
	If (KeyDown(KEY_ESCAPE)) GameOver = True

	'FPS Calculation
	glbFPS.Calc()
	
	' Pre Logic (60 / sec)
	If (MilliSecs() - preLogicMilliSecs > 16)
		preLogicMilliSecs = MilliSecs()
	End If
	
	' Draw (30 / sec)
	If (MilliSecs() - drawMilliSecs > 33)
		Cls
		
		MainMap.Draw()
		
		'FPS Displayer
		glbFPS.Display()
		
		Flip
		drawMilliSecs = MilliSecs()
	End If
	
	' Post Logic (60 / sec)
	If (MilliSecs() - postLogicMilliSecs > 16)
		postLogicMilliSecs = MilliSecs()
	End If
	
	Delay 1
Wend

End

 
Work List
疲れていますから 寝むってありますね。 むずかしいです。 また、ケーキ屋で ケーキを食べていました。

I've considered being a translator, but I dunno. It feels like a lot of work. If someone gets angry then I have to deal with it, you know? I'd rather just relax.

 
Speed Test
 
Favorite Anime/Manga
#01 Clannad ~After Story~
#02 Trigun {Maximum}
#03 Koi Kaze
#04 Berserk
#05 Outlaw Star
#06 Slayers
#07 Desert Punk
#08 Spirited Away
#09 Fullmetal Alchemist
#10 Shakugan no Shana
#11 Death Note
#12 FLCL
#13 Tokyo Magnitude 8.0
#14 Toradora
#15 Gunslinger Girl

 
Anime List

Last edited by Goodlookinguy; 2011-01-13 at 11:20 PM.
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Goodlookinguy seldom sees opportunities until they cease to beGoodlookinguy seldom sees opportunities until they cease to beGoodlookinguy seldom sees opportunities until they cease to beGoodlookinguy seldom sees opportunities until they cease to be
 
 
Goodlookinguy
 



 
Reply
Posted 2011-01-17, 10:15 AM in reply to Goodlookinguy's post starting "Make games. I've written a social..."
Goodlookinguy said: [Goto]
Make games. I've written a social networking script with all of the shit. Then guess what, I did nothing with it and it's sitting on my hard drive. Making games is a lot more fun, that is unless you aren't programming the site. But with that post I got the impression you were. And game making isn't terribly difficult, just creative and a bit time consuming.

If you want me to go into details, PM me or something. (Edit: I guess I should specify, I mean literal game programming, not like RPG Maker game making)

----

Fuck yeah, my map system and its multidimensional array map tile IDs.
Code

Code:
Local MainMap:TMap = New TMap
MainMap.LoadTileset("./imgs/ground.png")
MainMap.MakeMap(1, ..
[ ..
 [  2,  6,  6,  6,  6,  6,  6,  6,  6,  6,  6,  6,  6,  6,  6,  6,  6,  6,  6,  6,  6,  6,  4], ..
 [  9,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  7], ..
 [  9,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  7], ..
 [  9,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  7], ..
 [  9,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  7], ..
 [  9,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  7], ..
 [  9,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  7], ..
 [  9,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  7], ..
 [  9,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  7], ..
 [  9,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  7], ..
 [  9,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  7], ..
 [  9,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  7], ..
 [  9,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  7], ..
 [  9,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  7], ..
 [  9,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  7], ..
 [  9,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  7], ..
 [  9,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  7], ..
 [  5,  8,  8,  8,  8,  8,  8,  8,  8,  8,  8,  8,  8,  8,  8,  8,  8,  8,  8,  8,  8,  8,  3]  ..
] ..
)

Local preLogicMilliSecs% = 0
Local drawMilliSecs% = 0
Local postLogicMilliSecs% = 0

Local GameOver:Int = False

While (Not GameOver)
	If (KeyDown(KEY_ESCAPE)) GameOver = True

	'FPS Calculation
	glbFPS.Calc()
	
	' Pre Logic (60 / sec)
	If (MilliSecs() - preLogicMilliSecs > 16)
		preLogicMilliSecs = MilliSecs()
	End If
	
	' Draw (30 / sec)
	If (MilliSecs() - drawMilliSecs > 33)
		Cls
		
		MainMap.Draw()
		
		'FPS Displayer
		glbFPS.Display()
		
		Flip
		drawMilliSecs = MilliSecs()
	End If
	
	' Post Logic (60 / sec)
	If (MilliSecs() - postLogicMilliSecs > 16)
		postLogicMilliSecs = MilliSecs()
	End If
	
	Delay 1
Wend

End

Thanks for the tips. I will do so, or at least look into it.














Quote:
!King_Amazon!: I talked to him while he was getting raped
[quote][16:04] jamer123: GRRR firefox just like quit on me now on internet exploder[quote]
...
[quote=!King_Amazon!]notices he's 3 inches shorter than her son and he's circumcised [quote]
Old
Profile PM WWW Search
D3V is convinced there are no coincidences, only the illusion of coincidencesD3V is convinced there are no coincidences, only the illusion of coincidencesD3V is convinced there are no coincidences, only the illusion of coincidencesD3V is convinced there are no coincidences, only the illusion of coincidencesD3V is convinced there are no coincidences, only the illusion of coincidencesD3V is convinced there are no coincidences, only the illusion of coincidences
 
 
D3V
 



 
Reply
Posted 2011-01-17, 10:31 AM in reply to D3V's post starting "Thanks for the tips. I will do so, or..."
Wondering how to get an alignment chart for RM2K3 working...
Skurai
Old
Profile PM WWW Search
Skurai has an imagination enthroned in its own recess, incomprehensible as from darknessSkurai has an imagination enthroned in its own recess, incomprehensible as from darknessSkurai has an imagination enthroned in its own recess, incomprehensible as from darkness
 
 
Skurai
 



 
Reply
Posted 2011-01-18, 03:55 PM in reply to Skurai's post starting "Wondering how to get an alignment chart..."
FUCK it
Old
Profile PM WWW Search
-Spector- is the result of 14 billion years of hydrogen atom evolution-Spector- is the result of 14 billion years of hydrogen atom evolution-Spector- is the result of 14 billion years of hydrogen atom evolution-Spector- is the result of 14 billion years of hydrogen atom evolution-Spector- is the result of 14 billion years of hydrogen atom evolution-Spector- is the result of 14 billion years of hydrogen atom evolution
 
 
-Spector-
 



 
Reply
Posted 2011-01-18, 04:37 PM in reply to -Spector-'s post starting "FUCK it"
OMFG i think my ears are orgasming .... the new rise against song is amazing
Tim
I know you
said not to
deal w/ them
I didn't think
I'm lost and
I'm sorry
They Know
Run
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jamer123 shouldn't have fed itjamer123 shouldn't have fed itjamer123 shouldn't have fed itjamer123 shouldn't have fed itjamer123 shouldn't have fed it
 
 
jamer123
 



 
Reply
Posted 2011-01-18, 07:04 PM in reply to jamer123's post starting "OMFG i think my ears are orgasming ......."
Unity3D is quite intriguing. As long as I keep working with it, I may actually make something with it.
 
Work List
疲れていますから 寝むってありますね。 むずかしいです。 また、ケーキ屋で ケーキを食べていました。

I've considered being a translator, but I dunno. It feels like a lot of work. If someone gets angry then I have to deal with it, you know? I'd rather just relax.

 
Speed Test
 
Favorite Anime/Manga
#01 Clannad ~After Story~
#02 Trigun {Maximum}
#03 Koi Kaze
#04 Berserk
#05 Outlaw Star
#06 Slayers
#07 Desert Punk
#08 Spirited Away
#09 Fullmetal Alchemist
#10 Shakugan no Shana
#11 Death Note
#12 FLCL
#13 Tokyo Magnitude 8.0
#14 Toradora
#15 Gunslinger Girl

 
Anime List
Old
Profile PM WWW Search
Goodlookinguy seldom sees opportunities until they cease to beGoodlookinguy seldom sees opportunities until they cease to beGoodlookinguy seldom sees opportunities until they cease to beGoodlookinguy seldom sees opportunities until they cease to be
 
 
Goodlookinguy
 



 
Reply
Posted 2011-01-18, 07:12 PM in reply to -Spector-'s post starting "FUCK it"
-Spector- said: [Goto]
FUCK it
Pretty much.
Skurai
Old
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Skurai has an imagination enthroned in its own recess, incomprehensible as from darknessSkurai has an imagination enthroned in its own recess, incomprehensible as from darknessSkurai has an imagination enthroned in its own recess, incomprehensible as from darkness
 
 
Skurai
 



 
Reply
Posted 2011-01-21, 04:33 AM in reply to Skurai's post starting "Pretty much."
fml....
Your fucking stupid
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klo shows clear signs of ignorance and confidence; the two things needed to succeed in lifeklo shows clear signs of ignorance and confidence; the two things needed to succeed in life
 
klo
 



 
Reply
Posted 2011-02-01, 02:43 PM in reply to -Spector-'s post starting "FUCK it"
-Spector- said: [Goto]
FUCK it














Quote:
!King_Amazon!: I talked to him while he was getting raped
[quote][16:04] jamer123: GRRR firefox just like quit on me now on internet exploder[quote]
...
[quote=!King_Amazon!]notices he's 3 inches shorter than her son and he's circumcised [quote]
Old
Profile PM WWW Search
D3V is convinced there are no coincidences, only the illusion of coincidencesD3V is convinced there are no coincidences, only the illusion of coincidencesD3V is convinced there are no coincidences, only the illusion of coincidencesD3V is convinced there are no coincidences, only the illusion of coincidencesD3V is convinced there are no coincidences, only the illusion of coincidencesD3V is convinced there are no coincidences, only the illusion of coincidences
 
 
D3V
 



 
Reply
Posted 2011-02-06, 03:46 AM in reply to D3V's post starting "http://4.bp.blogspot.com/_CQHiijcHpaM/TL..."
Jooopiter.
Old
Profile PM WWW Search
-Spector- is the result of 14 billion years of hydrogen atom evolution-Spector- is the result of 14 billion years of hydrogen atom evolution-Spector- is the result of 14 billion years of hydrogen atom evolution-Spector- is the result of 14 billion years of hydrogen atom evolution-Spector- is the result of 14 billion years of hydrogen atom evolution-Spector- is the result of 14 billion years of hydrogen atom evolution
 
 
-Spector-
 



 

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