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Posted 2007-01-27, 08:57 AM in reply to kyeruu's post starting "i can already imagine the fighting..."
Yes, but that's only if I can get a person good with actionscript, as it will tax most computers.
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Atnas shows clear signs of ignorance and confidence; the two things needed to succeed in lifeAtnas shows clear signs of ignorance and confidence; the two things needed to succeed in life
 
 
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Posted 2007-01-27, 10:07 AM in reply to Atnas's post starting "Yes, but that's only if I can get a..."
So you're making the game in Flash?
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Lenny simplifies with no grasp of the basicsLenny simplifies with no grasp of the basicsLenny simplifies with no grasp of the basicsLenny simplifies with no grasp of the basicsLenny simplifies with no grasp of the basicsLenny simplifies with no grasp of the basics
 
 
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Posted 2007-01-27, 02:39 PM in reply to Lenny's post starting "So you're making the game in Flash?"
Yes, so the Arcade can support it.
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Atnas shows clear signs of ignorance and confidence; the two things needed to succeed in lifeAtnas shows clear signs of ignorance and confidence; the two things needed to succeed in life
 
 
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Posted 2007-01-27, 04:28 PM in reply to Atnas's post starting "Yes, so the Arcade can support it."
Ah! OK. That's clever thinking.

I've got Flash, but haven't a clue about ActionScript.

But if you can't find anyone else to help, then I could learn as I go along - it's nice to learn new things, especially when you're using them to do something like this.
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Posted 2007-01-27, 06:03 PM in reply to Lenny's post starting "Ah! OK. That's clever thinking. ..."
Yeah, I'm giving myself much more freedom with larger sprites. I'm used to teensy overhead RPG sprites. This means I can add more detail to these.

Heres a large Sprite I did... (it was for a contest seeing what you could do in paint)



It wasn't a hassle like the smaller ones to add details. Expect nice sprites.

Last edited by Atnas; 2007-01-27 at 06:07 PM.
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