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Posted 2006-07-31, 07:08 PM in reply to Lenny's post starting "I have to say, we really need a..."
Lenny said:
I have to say, we really need a tutorial thread for things like switches, variables and preconditions. We get asked about them so often... and sticky it, just to make it noticeable.
I used to have a FAQ up with such things as switches and variables - the -------- divider line thread had about the same number of views.
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BlueCube enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHzBlueCube enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHz
 
 
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Posted 2006-07-31, 07:21 PM in reply to BlueCube's post starting "I used to have a FAQ up with such..."
thanks that helps quite a bit. now could you tell me about making scripts I also don't get that. thanks in advance. you guys are very helpfull at this stuff
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achim is neither ape nor machine; has so far settled for the in-betweenachim is neither ape nor machine; has so far settled for the in-between
 
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Posted 2006-07-31, 07:22 PM in reply to achim's post starting "thanks that helps quite a bit. now..."
by the way i'm using xp
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achim is neither ape nor machine; has so far settled for the in-betweenachim is neither ape nor machine; has so far settled for the in-between
 
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Posted 2006-07-31, 08:03 PM in reply to achim's post starting "by the way i'm using xp"
ok so i'm still having some problems so could someone give me a rpgxp scenario and give me the exact directions. sry for some reason i'm having a hard time figureing this out
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achim is neither ape nor machine; has so far settled for the in-betweenachim is neither ape nor machine; has so far settled for the in-between
 
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Posted 2006-08-01, 08:52 AM in reply to achim's post starting "ok so i'm still having some problems so..."
achim said:
ok so i'm still having some problems so could someone give me a rpgxp scenario and give me the exact directions. sry for some reason i'm having a hard time figureing this out
for switches ad variables its like this. lets say ur player walkes into a room and its too dark so he goes to the light switch so when u press the action button on the light switch a switch turns on and the light goes on. its pretty much the same for variables exept u can use 1 varibale for more than one thing like if u have a variable for a chest to unlock yu can use that one for another chest as well all u have to do is change th constant number

as for scripts i dont even no how to do those and u really dont need it that much coz u can just find them on google
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phsyco025 is neither ape nor machine; has so far settled for the in-betweenphsyco025 is neither ape nor machine; has so far settled for the in-between
 
 
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Posted 2006-08-01, 10:30 AM in reply to phsyco025's post starting "for switches ad variables its like..."
k but it would be o so helpfull if someone could give me a step by step situation. if someone will give me that then I should be fine from then on.
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achim is neither ape nor machine; has so far settled for the in-betweenachim is neither ape nor machine; has so far settled for the in-between
 
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Posted 2006-08-03, 02:48 AM in reply to BlueCube's post starting "I used to have a FAQ up with such..."
GASP!!!

I see BlueCube!!!

Well, actually, <i>I've</i> been gone for forever...

But now, I'm back. I've spent some time just chilling and messing around with flash. Creating games on that is f'ed up. I might take a college course on it later... when I graduate... damn 16 years old...

Anyway, after beating the shite out of Minish cap, I've decided to check into a game I started fo eva ago.

Check this, I've got this all made I just have to sort through the code later:

-CMS
-CBS (hack and slash.)
-Telekinesis system (golden sun? anyone? lol)
-Kinda original story (eh... is anything original now?)
-OH!!! Boss battles. no longer gay little ripped sprites. Now, I'm going all out to us pics for boss battles in real-time. screw the actual battle system.
-"dungeons" (I'm not predictable enough to set aside places for dungeons. and guess what? thte second dungeon will NOT be fire. No matter how much I love Zelda.)

thats about it. Really, after that, all I need is to kinda script some AI so its not "GET THE HERO!!!" stuff all the time. and to just place into the game what I've already made.

See you at Christmas.
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Wed-G is an uncelestial body of massWed-G is an uncelestial body of massWed-G is an uncelestial body of mass
 
 
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Posted 2006-08-03, 12:37 PM in reply to Wed-G's post starting "GASP!!! I see BlueCube!!! Well,..."
That was irrelavant, but oh well, welcome back and... Bye! I really did beat the shit out of minish cap also, and it did give me some inspiration, but...wait... What was this topic about in the first place?
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Atnas shows clear signs of ignorance and confidence; the two things needed to succeed in lifeAtnas shows clear signs of ignorance and confidence; the two things needed to succeed in life
 
 
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Posted 2006-08-03, 03:21 PM in reply to Atnas's post starting "That was irrelavant, but oh well,..."
lol the topic was me asking for someone to make a step by step exampile of using switches. lol
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