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Posted 2006-03-07, 11:16 AM in reply to Rurouni Storm's post starting "They're better than the organised..."
Yay! Another GW fan.
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Lenny simplifies with no grasp of the basicsLenny simplifies with no grasp of the basicsLenny simplifies with no grasp of the basicsLenny simplifies with no grasp of the basicsLenny simplifies with no grasp of the basicsLenny simplifies with no grasp of the basics
 
 
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Posted 2006-03-11, 02:50 PM in reply to Lenny's post starting "Yay! Another GW fan. :D"
i do like the GW pvp type but hate how it has turned out. i agree with H-K and KA about not being able to jump and or the instances that ruin alot. i mean how cool would it be to walk out and see your friend then having to wait in a town for them?
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Kazilla has an imagination enthroned in its own recess, incomprehensible as from darknessKazilla has an imagination enthroned in its own recess, incomprehensible as from darknessKazilla has an imagination enthroned in its own recess, incomprehensible as from darkness
 
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Posted 2006-03-11, 02:55 PM in reply to Kazilla's post starting "i do like the GW pvp type but hate how..."
I think it should be a mixture of instances and freeroaming. Such as, if the developers carefully designed a large zone that allowed 50+ people in it with each group able to pvp the other groups that would be cool. But have those place sparingly around the world. After a month or soo if they are really popular the devs will had more and more. Of course most of the game will have to remain instanced for balance reasons.
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Sum Yung Guy seldom sees opportunities until they cease to beSum Yung Guy seldom sees opportunities until they cease to beSum Yung Guy seldom sees opportunities until they cease to beSum Yung Guy seldom sees opportunities until they cease to be
 
 
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Posted 2006-03-13, 04:09 PM in reply to Sum Yung Guy's post starting "I think it should be a mixture of..."
i dont really see that reason, i mean missions sure close that off to a group only but, you dont really need to kill monsters to level up. and anet has been working there asses off to ban all farming. so i mean why not?
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Kazilla has an imagination enthroned in its own recess, incomprehensible as from darknessKazilla has an imagination enthroned in its own recess, incomprehensible as from darknessKazilla has an imagination enthroned in its own recess, incomprehensible as from darkness
 
Kazilla
 



 
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Posted 2006-03-13, 04:56 PM in reply to Kazilla's post starting "i dont really see that reason, i mean..."
Oh I got it!

Ok you know how each city has a 'Districts' list that you can change to the different disricts with, and one of the choices is 'International'... well make another choice called 'Free For All' or something similar, and when you enter that city in the FFA zone, and then leavee the city, you enter the outside city zone with all the other people walking around in it too and free for all pvp
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Sum Yung Guy seldom sees opportunities until they cease to beSum Yung Guy seldom sees opportunities until they cease to beSum Yung Guy seldom sees opportunities until they cease to beSum Yung Guy seldom sees opportunities until they cease to be
 
 
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Posted 2006-03-13, 06:06 PM in reply to Sum Yung Guy's post starting "Oh I got it! Ok you know how each..."
that is fucking brilliant that should definetly be pshed hard to the anet peeps
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Kazilla has an imagination enthroned in its own recess, incomprehensible as from darknessKazilla has an imagination enthroned in its own recess, incomprehensible as from darknessKazilla has an imagination enthroned in its own recess, incomprehensible as from darkness
 
Kazilla
 



 
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Posted 2006-03-13, 06:32 PM in reply to Kazilla's post starting "that is fucking brilliant that should..."
Of course, the biggest problem would be people camping and ganking the exits of the citys. Maybe make an option when you leave the city, that you and your group is invisible for one minute and you cannot attack other players in that time period either that way you can get away from the exit.

Or bring up a list of different spots in the zone you are about to enter to spawn at...

Anyone else got some thoughts to add to this idea? If we got it worked out enough and made it sound really professional and thoughful I will sumbit it to A-Net.

(A-Net is really big on player feedback, so it wont go unread)
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Sum Yung Guy seldom sees opportunities until they cease to beSum Yung Guy seldom sees opportunities until they cease to beSum Yung Guy seldom sees opportunities until they cease to beSum Yung Guy seldom sees opportunities until they cease to be
 
 
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