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Posted 2006-01-30, 02:57 PM in reply to Lenny's post starting "What if someone created a chat room..."
i say 90% of D&D is the interaction of words with friends... the laughter and being able to have real conversations... video games have NPC with pre-determined conversations, and you must select what you say. Here you can just say what ever you want, how ever you want. When you go to attack, its all based on dice, your chance to hit which can be put on computer. The main thing that makes D&D pen&paper so much better than video games is its not limited to the programming... its what you make it. I mean, one campaign i was DMing my friends and they were going around buying hookers, and starting fights in bars... nothing to do with the campaign but it just made us laugh.... you cant do that in a video game unless the game already programmed it in there.
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Acer enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHzAcer enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHz
 
 
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Posted 2006-01-30, 03:01 PM in reply to Acer's post starting "i say 90% of D&D is the interaction of..."
SO basically, what you need is a chat room with a whiteboard feature separate for each person, a dice machine, a notebook (can also be on the computer) and a chat area where the Dungeon Master tells you what to do and you talk to people?
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Lenny simplifies with no grasp of the basicsLenny simplifies with no grasp of the basicsLenny simplifies with no grasp of the basicsLenny simplifies with no grasp of the basicsLenny simplifies with no grasp of the basicsLenny simplifies with no grasp of the basics
 
 
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Posted 2006-01-30, 04:02 PM in reply to Lenny's post starting "SO basically, what you need is a chat..."
If you also had voice chat, it would be workable. Still, why not just do it in person?
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Medieval Bob enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHzMedieval Bob enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHz
 
 
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Posted 2006-01-30, 06:37 PM in reply to Medieval Bob's post starting "If you also had voice chat, it would be..."
Because none of my friends IRL are as nerdy as the people I've met online. None of them even grasp the basic concept of D&D. The few who did no longer even live in town.
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Posted 2006-01-30, 10:44 PM in reply to Medieval Bob's post starting "If you also had voice chat, it would be..."
voice chat would have to be a must

this is what is needed for me at a D&D session... 1MDew amp for each person. Pop Tarts and MDew/Pepsi... chips, and all that dice and books shit too i guesss haha
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Acer enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHzAcer enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHz
 
 
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Posted 2006-01-31, 12:29 AM in reply to Lenny's post starting "SO basically, what you need is a chat..."
maybe someone will create a program for that type of stuff where the program could create it's own variables and edit it's own programming, making it a real AI module. it would be pretty easy in a respect because if you put the program in a never ending loop(except when the user quits the game) and somehow cause the program to accept input from a random number machine and from some other program that is similiar to but more advanced than the grammer checker on microsoft word, then it would be a real AI module. that way the D&D experience will be different and adaptable each time, but with a comp instead of a real person(in case no one wants to play when you want to)
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sciencekid is neither ape nor machine; has so far settled for the in-betweensciencekid is neither ape nor machine; has so far settled for the in-between
 
 
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Posted 2006-01-31, 07:01 AM in reply to sciencekid's post starting "maybe someone will create a program for..."
Won't work. Know why?

"I do not comprehend."
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Medieval Bob enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHzMedieval Bob enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHz
 
 
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Posted 2006-01-31, 02:37 PM in reply to sciencekid's post starting "maybe someone will create a program for..."
one thing... a machine will always be limited to what its programmed... always a limit
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Posted 2006-01-31, 03:33 PM in reply to Acer's post starting "one thing... a machine will always be..."
as long as the person doesn't ask dumb questions it would do fine......... or maybe a two part(or more) module that switches between the programs within so that the programs can be edited and restarted so that the edited stuff will come into effect. of course add that to the other stuff i said.
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sciencekid is neither ape nor machine; has so far settled for the in-betweensciencekid is neither ape nor machine; has so far settled for the in-between
 
 
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Posted 2006-01-31, 05:37 PM in reply to sciencekid's post starting "as long as the person doesn't ask dumb..."
The point isn't to ask dumb questions. It's to allow complete freedom. If you can think of a clever, creative way to defeat a particularly strong enemy, then you're allowed to do so. Usually, you're even rewarded specially for doing it. Now, for a player to be able to do that on a pre-programmed game, the programmers would have to have thought of every possible creative solution in existence (not even remotely possible).
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Medieval Bob enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHzMedieval Bob enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHz
 
 
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Posted 2006-01-31, 10:26 PM in reply to Medieval Bob's post starting "The point isn't to ask dumb questions. ..."
Medieval Bob said:
The point isn't to ask dumb questions. It's to allow complete freedom. If you can think of a clever, creative way to defeat a particularly strong enemy, then you're allowed to do so. Usually, you're even rewarded specially for doing it. Now, for a player to be able to do that on a pre-programmed game, the programmers would have to have thought of every possible creative solution in existence (not even remotely possible).
- first off i was being sarcastic when i said the part about the dumb questions.
- second the whole point of AI is that the comp can think for itself. it will be like talking to/with another person.
- third if a computer can think for itself then there is no need for the programmer to program in every creative solution in the possible world.
- fourth you can't prove that something can't be ever done(unless you're extremely specific). they thought that a person couldn't jump several feet off the ground, but on the moon, it can be done. but they didn't know that back then, did they?
- fifth and lastly, if you live in a world where not everything is possible, then it never will be and you will be living in the past no matter what you say.

Last edited by sciencekid; 2006-01-31 at 10:38 PM.
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