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Posted 2005-01-18, 10:18 AM in reply to BlueCube's post starting "Right, but I don't think this will lay..."
Come to think of it, I don't plan on leaving the team. It's too much fun. Me and Savagebob had a long discussion about the game and decided a few key things.

1.) Music. It has to have a good soundtrack. I like the Irish/Celtic stuff, but Savagebob doesn't. But I'm the bossafella'.

2.) Almost all of our characters will be designed by us, mainly using Charas-project.net's character generator. And with the help of Aurvian.

3.) I want to make it as original as possible. I liked the idea of making him and experimental weapon, but Dragon sumthing: Running water did that already. We need to think of something else like that. Sorta raise the bar, if you will(God, my art teacher is getting to me 'if you will').

4.) I should have enough to buy a CD burner soon.

5.) I started production on the game. I should have a demo soon.(2/3 weeks maybe?) I need ideas for mini-games.

Last edited by Wed-G; 2005-01-19 at 02:59 PM.
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Posted 2005-01-18, 10:47 AM in reply to Wed-G's post starting "Come to think of it, I don't plan on..."
How does the Irish/Celtic music go???
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Posted 2005-01-19, 02:54 PM in reply to Lenny's post starting "How does the Irish/Celtic music go???"
Lenny said:
How does the Irish/Celtic music go???
Have you played Lysander's The book of Three? He adapted it from a novel by some guy. All the music in it is Irish/Dutch/or Celtic. It is a good game. Good programming.

New Characters--Sier, Unknown, Fazier

Which means, Aurvian, I need facesets. All the Chars I have made, one face graphic please. Color it with photoshop if you want.
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File Type: bmp Sier.bmp (10.1 KB, 1 views)
File Type: bmp Unknown.bmp (10.1 KB, 1 views)

Last edited by Wed-G; 2005-01-19 at 03:17 PM.
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Posted 2005-01-19, 03:17 PM in reply to Wed-G's post starting "Have you played Lysander's The book of..."
If no one has any objections I could draw the 3 main characters so far. Or the characters from my story or whatever story we chose that was posted here. By the way, we gotta have the title written with the BlackAdder ITC font. It is a little small, but it looks pimp.

As for mini games, I have no clue. We couldn't possibly do anything original, because its all been done before. Unless we do one that involves the entire continent/planet that the hero inhabits (final task/minigame) like finding some keys or pieces to something. ORIGINAL IDEA ALERT!!! The hero could move boxes to get across a platform or make a picture. Or he could need to flip switches in a certain order. I'm so original ........
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Posted 2005-01-19, 03:20 PM in reply to Draco2003's post starting "If no one has any objections I could..."
Draco2003 said:
Unless we do one that involves the entire continent/planet that the hero inhabits (final task/minigame) like finding some keys or pieces to something.
I didn't want to tell you guys at first but, the player roams 5 islands before he gets to the world map. So there is a lot of space for extras.
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Posted 2005-01-19, 04:58 PM in reply to Wed-G's post starting "I didn't want to tell you guys at first..."
Are the islands close to each other/small in comparison to the main world?? If so, that's cool. Or are the 5 islands the entire world? If that's the fact, then would you go to each island seprately? Like say you start off on kakariko island, then you beat the boss there, then you head to the continent of Hyrule? then afterwords, you need to go to each island again to get something so then you get to use an airship/blimp/plane to travel.

NOTE: Island names are taken from Zelda games. They are not originals. Just needed to clarify this. Some people would think I made them up, or call me a thief, and I don't feel like smackin' anyone down today.
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Well, you carry a UB-21 Schnauzer with an OPS Silencer, that's KGB, You prefer an 18-K over an AK, Your surveillance technique is NSA, Your ID is CIA, you recieved your PHD at NYU, traded in your GTO for a BMW, you listen to CD's by REM and STP, and you'd like to see JFK in his BVDs getting down with OPP and you probably put the toilet paper back on the roll with the paper on the inside...
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Posted 2005-01-20, 09:01 AM in reply to Draco2003's post starting "Are the islands close to each..."
The islands are not part of the main world. In fact, there really is no world map so to speak. Think about this: it isn’t a traditional world map. There is a large, and I mean large area between towns. But, after the towns are completed I or Savagebob have to go back and recreate the towns to be like 128x128 pixels. And they have to be animated. So, the world map is basically really a large area connecting the towns. To keep the lag down to a minimum I might put the world and the islands on a different map.

Edit: There is a world, as in a large chunk of world.
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