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Posted 2004-09-24, 12:09 PM in reply to BlueCube's post starting "I have no idea at this point. RGSS is..."
I think you need a copy of RMXP for educational purposes. Oh well.

Anyway, if you think it's a good idea to revert back to rm2k3, then i might as well change the graphics and put them up for everyone. Let those without rmxp have a taste of the garphics etc.
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Posted 2004-09-24, 12:18 PM in reply to Lenny's post starting "I think you need a copy of RMXP for..."
FOUND IT

It's "Common Event", believe it or not. on the first page.
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Posted 2004-09-26, 06:08 AM in reply to BlueCube's post starting "FOUND IT It's "Common Event",..."
Ah right. Thanks.
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Posted 2004-09-26, 09:19 AM in reply to BlueCube's post starting "FOUND IT It's "Common Event",..."
rofl how would anyone miss that?


~ KAMAHAME---Oh shit it's happening again.... ~
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Posted 2004-09-26, 09:21 AM in reply to Tyrannicide's post starting "rofl how would anyone miss that?"
Because I really haven't touched RMXP much, except for trying (read: currently failing) to learn the scripting language. Bah.
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Posted 2004-09-26, 09:41 AM in reply to BlueCube's post starting "Because I really haven't touched RMXP..."
I wasn't talking about you, I was talking to Lenny since he's the one using RMXP.

Sorry fo the confussion BC.


~ KAMAHAME---Oh shit it's happening again.... ~
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Posted 2004-09-27, 10:18 AM in reply to Tyrannicide's post starting "I wasn't talking about you, I was..."
I'm sorry to say that one of us has got the wrong end of a stick. Maybe we've each got a different stick. Call event, as in you've got two events on a map, and you create an event which, whilst it is playing itself out, calls one of the other events on the map. I might be wrong with saying that commen event is the one I want, or you (BC) might be wrong (v. slim chance) by giving me the answer as commen event. If you are right, and I am wrong, how would I get it to call an different event on that map???
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Posted 2004-09-27, 11:03 AM in reply to Lenny's post starting "I'm sorry to say that one of us has got..."
The Common Events are located in the Database, and are events that are global to the entire game, regardless of what map you're on. These can be Called by the Call Event command.

If you wanted to call another event on the same map, make the "called" event 2 pages, and make the first page blank, the second page with a precondition of a Local Switch (since you're only affecting that map, may as well save a real switch for later). Also, Page 2 should be a Parallel Process.

When you want to start that event, turn on Local Switch A. When you want the event to end, turn off the switch..
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