Zelaron Gaming Forum  
Stats Arcade Portal Forum FAQ Community Calendar Today's Posts Search
Go Back   Zelaron Gaming Forum > Zelaron Gaming > RPGMaker

 
 
Thread Tools Display Modes

 
Reply
Posted 2004-04-26, 09:14 PM in reply to BlueCube's post starting "Forgot that the installer's in Japanese..."
Thanks.... the class system thing is really cool.... I have a question... Its kinda stupid but i never knew about it. You know the Option Gamedisk? where u save yur game so people can play it? I was wondering if u can only put it a Floppy, A drive or if u could put it on a CD. Cuase a floppy has only so much space. And another questions.... te gamedisk option gets all the RTP so the person can play the game without having RPGMaker... does that mean it saves ALL the RTP i have on my computer or just the ones i used in my game... Thanks!
Old
Profile PM WWW Search
HungryforLint is neither ape nor machine; has so far settled for the in-betweenHungryforLint is neither ape nor machine; has so far settled for the in-between
 
HungryforLint
 



 
Reply
Posted 2004-04-27, 04:47 AM in reply to HungryforLint's post starting "Thanks.... the class system thing is..."
I can answer the GameDisk question. GameDisk can be saved to floppy (from past experiences, you'll need 3 floppies) or CD.
Old
Profile PM WWW Search
KagomJack shouldn't have fed itKagomJack shouldn't have fed itKagomJack shouldn't have fed itKagomJack shouldn't have fed itKagomJack shouldn't have fed it
 
 
KagomJack
 



 
Reply
Posted 2004-04-27, 05:28 AM in reply to HungryforLint's post starting "Thanks.... the class system thing is..."
...Or you can always save it to the hard drive so you can upload it.

But it does save EVERYTHING in your RTP folder, if you set it with that checkmark.. Otherwise, it's better to actually "import" those resources from the RTP folder into your project folder. (Obviously, you won't need to include the RTP if the person you're sending it to has RPG Maker installed, but you already knew that)
Old
Profile PM WWW Search
BlueCube enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHzBlueCube enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHz
 
 
BlueCube
 



 
Reply
Posted 2004-04-27, 09:36 PM in reply to BlueCube's post starting "...Or you can always save it to the..."
ic.... how would I put it on a CD... when i click the Gamedisk icon... its only enabled for the A Drive... Floppy...do i just manually copy and paste my project folder into the CD? And if i do, do i just copy and paste all the RTP i used in my gam into my profect folder? cuase i dont wanna have to send my friend ALL MY RTP cuase its just too much space.
Old
Profile PM WWW Search
HungryforLint is neither ape nor machine; has so far settled for the in-betweenHungryforLint is neither ape nor machine; has so far settled for the in-between
 
HungryforLint
 



 
Reply
Posted 2004-04-28, 05:44 AM in reply to HungryforLint's post starting "ic.... how would I put it on a CD......"
Nah, hit the |...| button to the right of where it says "A:\". That'll let you browse to wherever you want to put the gamedisk files. You can also manually type the destination in, but only after you've hit the browse button. I suggest saving it to a folder on your desktop, and putting all of those files into one ZIP.

Note that you CAN copy/paste the files into your project folder (make sure they're in the right directory). You can also use the Resource manager in the Tools menu (or on the toolbar) to import the resources yourself. It's safer to import them, since you'll be able to make sure the transparency is working properly. (See http://zelaron.com/forum/showthread....92327#poststop for more details on transparency while importing)
Old
Profile PM WWW Search
BlueCube enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHzBlueCube enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHz
 
 
BlueCube
 



 
Reply
Posted 2004-04-28, 05:09 PM in reply to BlueCube's post starting "Nah, hit the |...| button to the right..."
Quick question: Say I'm a lv15 Knight and switch to Black Mage, with it set to take me to lv1. If I want to go back to a Knight, would I still be lv15 once I switched? Or would I have to start all over again?
Old
Profile PM WWW Search
thisisthedark is neither ape nor machine; has so far settled for the in-betweenthisisthedark is neither ape nor machine; has so far settled for the in-between
 
thisisthedark
 



 
Reply
Posted 2004-04-28, 05:20 PM in reply to thisisthedark's post starting "Quick question: Say I'm a lv15 Knight..."
You'll start over again. If you want to keep levels, you'll need to:

-Save current level in variable
-change class - level 1

And when you change back:

-change class
-increase level by variable, minus 1
Old
Profile PM WWW Search
BlueCube enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHzBlueCube enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHz
 
 
BlueCube
 



 
Reply
Posted 2004-04-30, 12:17 AM in reply to BlueCube's post starting "You'll start over again. If you want..."
Hey BlueCube, How do u change the Color of yur Font.... ive seen some game where some of the text is like orange.. etc... and another question... do some rm2k3 games have like a write protect? I Dled a rm2k3 game to view and learn how to do certain things.... but for some reason it wont let me access it with RPGMaker
Old
Profile PM WWW Search
HungryforLint is neither ape nor machine; has so far settled for the in-betweenHungryforLint is neither ape nor machine; has so far settled for the in-between
 
HungryforLint
 



 

Bookmarks

« Previous Thread | Next Thread »

Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

Posting Rules [Forum Rules]
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -6. The time now is 06:06 AM.
'Synthesis 2' vBulletin 3.x styles and 'x79' derivative
by WetWired the Unbound and Chruser
Copyright ©2002-2008 zelaron.com
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
This site is best seen with your eyes open.