Um, Sovereign might be able to help ya most with Duel Necros. But I think I can help out with Swarm Necros. Alright, this is basically a way to make a mass skelly build. Although it was more effective in the previous patch when you literally had skellies = to number of skill points invested, the new patch subtracts quantity and gives you quality. Also note, that swarms aren't so hot against bosses unless you use a differen't procedure. For those that say Skellies suck, duel wise, yes, maggots, yes, Baal and Diablo, yes. The rest of the Game, No, They Own and can also save your team from Lightning Enchants.
Stats: How to Invest Your Points. This is for Softcore.
Lvl 1 - 5 Points into Stre (Allows you to wear decent armor).
Lvl 2- 2 Points Vital / 3 Points Energy
Lvl 3- 2 Points Vital / 3 Points Energy
AND REPEAT.
For Hardcore (Although you can also do this in Softcore if you want more life) Just reverse, putting 3 points into Vital, and 2 into energy. If you have access to mana charms easily or sojs and such, you can even sacrifice more mana and do 4 points vital, and 1 energy, although I suggest 2.
According to 1.10 patch, after the first 3 points (and 3 skellies), you then have to use 3 points for additional skellies. Also, I noticed mages (although always having lower health than Warriors even before patch), no longer are able to take hits like they used to, Warriors are extremely pumped up now and are superior to Mages. Therefore this one build can be taken two ways.
First way - Warriors (And Revives *optional*) With Bone Spirits.
Start off by putting your early Den and level skills into Warriors until you have 4 warriors total. Then work up on mastery until about level 8 or 9. Then once more work up on warriors until both numbers match exactly. (REMEMBER: to exclude bonus mods from wands such as +1 Mastery. DO NOT count them when Evening the two skills). After that, just put 1 point in each and keep them even until both are mastered, although sacrificing points for a new golem or curse when needed (although amplify is pretty good for the most part). As soon as you enter A2 on Normal, get a Combat merc for prayer and keep it alive! When you've mastered them, work on bone spirits (So you can handle your own boss battles, early on count on your friends). Optional is to put a point or few into Revives for extra golems =D
Way 2 - Warriors and Mages. (Revives *optional*)
You wont handle bosses but you'll have one hell of a swarm. Same thing as above only after you reach level 12. Put some points into mages until you get about 3 or so. Then continue to max out warriors and mastery, once finished, finish up on mages. Lower resist will be handy although amplify as well. Revives can help as extra golems. Do not forget A2 Prayer Merc!
Important: Always have Terror Curse. When the enemy swarm is greater than yours, scare half away! This will save you for those 'impossible' battles, especially in Act 4. Have Fun!
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