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Posted 2002-04-07, 01:04 PM in reply to Xenn's post "Xenn Images"
xenn u should try playing with splines and the extrude function, u can get much nicer things out of that, and also, one of the more popular methods of modeling in 3dsmax is "box modeling" where u take a cube and u pinch and move around the varius points and vertices. thats the more "popular" way of human modeling as well. supposedly its faster, but i only know one way, and im not THAT good in 3ds max as id likbecause i lenmy 3dsmax cds to somebody and he moved and never gavem back <at least i didnt pay $4000 for it i stole from skool burned it and returned it> peace out
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z3r0 c0o1 is neither ape nor machine; has so far settled for the in-betweenz3r0 c0o1 is neither ape nor machine; has so far settled for the in-between
 
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