I tried to find some information about battle text windows in the searches, but came up short - didn't find much in the help file either. I was wondering if there was a way to make the window appear at the bottom of the battle screen, instead of at the top - I know you can change it in a normal map, but I can't find a way to do it on a battle screen. Can anyone help, please?
Yea, no prob, I just gotta log on to my LVL 75 Mage......
*SUMMONS LIGHT BLUECUBE*
On the other hand, I do not believe you can because it interfers with the battle menus. Maybe if you had a character use a spell that was activated via a switch so you could add your own text via a text box, which you could use the option to adjust the text box at the bottom.
Confused?
"why I've gotta be one of the cool kids just to walk by/
- without being tripped, thrown down on the ground and kicked/
Insulting me for no reason, I was treated like shit/
The teachers let it happen/
I've even seen some of them teachers laughing/
That's why I had a smile on my face when I started blastin/" - Ill Bill - The Anatomy of a School Shooting
Hmm...it makes sense what you're saying (although I'm very new to this program), but what is confusing is that I have the speech before a round is even initiated - Thus, the battle menus at the bottom aren't even there. It just seems like it IS possible, I was just wondering the easiest way to do it.
And with what you mentioned, would that be some sort of event to have the character automatically cast the spell? I understand what you're implying, although I don't think I'd have the ability to script that out just yet.
Know what, it didn't work they way I planned. I just tried it and what happens is the battle bar appears before the text box would anyways. It's not letting anything appear on top of it.
May I ask why you want to do this anyways?
"why I've gotta be one of the cool kids just to walk by/
- without being tripped, thrown down on the ground and kicked/
Insulting me for no reason, I was treated like shit/
The teachers let it happen/
I've even seen some of them teachers laughing/
That's why I had a smile on my face when I started blastin/" - Ill Bill - The Anatomy of a School Shooting
For the first fight - I'm wanting my characters to interact with each other, while on the same screen as the bad guys - kinda like in Final Fantasy 3/6, where Terra, Locke and Edgar are talking in mid-battle after they leave Figaro Desert on the Chocobos. The only difference in mine is that it's at the very beginning, before any rounds of action are taken.