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Post Battle! Dante vs. Squall
 
Posted 2003-09-15, 03:32 AM
Arena: The Wastes - A rough, mutated, hardpan desert-like landscape stretching on endlessly. Giant malformed buttes, deep (seemingly bottomless) cracks overflowing with a sickly green light, a few widely spaced stunted forms of freakish plant life litter the plains. A grey, completely overcast sky blankets all that can be seen. Imagine what Nevada would look like if bombarded with a full-blown nuclear/chemical assault.

In the Red Corner, sauntering into the arena with too much confidence for any mortal creature. Armed with a cache of firearms (some legal, many most certainly not), a seemingly endless supply of ammunition, and a collection of swords built to cleave demons in twain. The crimson-coated slayer of fiends, the silver-tongued rogue with a smartass quip for every occasion, the anti-hero of Devil May Cry: Dante!!!

And in the Blue Corner, muttering a "whatever" under his breath. Armed with his trusty Gunblade, Renzokuken Limit Attacks and a constant "what's up his ass?' attitude. The SeeD extraordinaire, the Garden Cadet turned Sorceress-Slayer, the reluctant hero of Final Fantasy 8: Squall Leonhart!!!

Bullets shred the air, blades rend the sky, blood dots the earth!! Will Squall acquire another unsightly scar, or will Dante find himself nothing more than fodder for the almighty Lionheart? You will be the jury. Make your decisions...
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Raziel is neither ape nor machine; has so far settled for the in-betweenRaziel is neither ape nor machine; has so far settled for the in-between
 
 
Raziel
 



 
 
Posted 2003-09-15, 04:58 AM in reply to Raziel's post "Battle! Dante vs. Squall"
Well, I don't know too much about Dante, I never played DMC, but if all he's got up his sleeve is a bunch of guns, he's fucked.

As much as I dislike Squall, he's got magic. Ultima, mainly. He can summon demons to kick Dante's ass. He can do his killer "lionheart" attack(I'm guessing this is the name, I can't remember since I haven't played FF8 in years.)
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Posted 2003-09-15, 11:31 AM in reply to Raziel's post "Battle! Dante vs. Squall"
Well, I still have to do some research on Dante, so I'm not going to put an arguement here yet.

This is just for a *Bump* to get more action before I throw in my two cents. I shall return to this Battle.
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Posted 2003-09-15, 02:26 PM in reply to Raziel's post "Battle! Dante vs. Squall"
!King_Amazon! said:
Well, I don't know too much about Dante, I never played DMC, but if all he's got up his sleeve is a bunch of guns, he's fucked.
Good thing is that Dante doesn't solely depend on his firearms.
His Alastor, Ifrit, and Sparda do a lot more damage than any of the firearms in his possessions.

With Alastor, Dante will be able to use Air Hike (double jump), and the impaling Stinger. In Devil mode, he can use Air Raid (Soaring in the air and shoot lightning), and the cool Vortex move. Alastor itself is a fast, versatile, lightning-element sword which is know for its "Slash-Slash-SlashSlahs-Finisher" combo.

He can easily switch to his Ifrit gauntlets, then he can use his defense breaker Kick13, the invincible Rolling Blaze, Magma Drive, and the super-devastating Inferno in his Devil Mode. Ifrit is enchanted with fire, primarily known for its punch-punch-kick-kick combo, and each hit can be charged for greater damage.


P.S. ...I'll be back to this battle, need to finish my homework...


11:49 Skurai said:
I don't have to study for math, I'm technically a genius, just don't care to show.
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Posted 2003-09-15, 04:11 PM in reply to Raziel's post "Battle! Dante vs. Squall"
I just couldn't wait to post here. I saw the thread on the computer at school, but the bastards have some shit that doesn't allow me to post. But here I am...

Okay let's get this fight over with. Obviously, Aura and Hero, all over. But since that wouldn't be fair, I'll dlo it the long way.
First, Squall would use slow on Dante and possibly stop. giving Squall the chance to use Haste on himself. He could now use Aura. The Renozuken. Its over. Sure, he might not get Lionheart for some time, but with slow on Dante, and haste on himself, Dante's attacks would be few and far between. Oh, he could cast Protect and/or Shell on himself as well. Dante you're legacy is over.

[COLOR=dark blue]AURON IS THE UNDISPUTED KING OF THE PS2![/COLOR]
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Posted 2003-09-15, 04:23 PM in reply to Raziel's post "Battle! Dante vs. Squall"
Okay, obviously you people haven't read the new rule. Go to the Zelaron Melee!!! thread for the full description.
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Posted 2003-09-15, 06:34 PM in reply to Raziel's post "Battle! Dante vs. Squall"
The new rule may need some revision. It just isn't very clear I guess. I thought that if it was possible to use any particular spell, attack, etc. throughout that person's gaming experience, it is fair game.

Just because someone couldn't use Black Magic at one point doesn't mean they didn't learn later in the game and shouldn't be allowed to use it now. Maybe you need to be more specific in what you are talking about, and use this Battle as another example.

Oh, and BTW, didn't get around to any research on Dante yet, I got my damn wisdom teeth pulled today, so I've been a little out of it.
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Posted 2003-09-15, 06:43 PM in reply to Raziel's post "Battle! Dante vs. Squall"
Different types of games are always difficult to compare... For instance, you rarely see Squall maneuver to attack. Dante is always jumping, double jumping, pistol-hovering, and flying.

Squall has more hit points than Dante, but there has to be some sort of translation to make them at least similar in that aspect. My general rule of thumb is to decide who I think, in real life, would be stronger. I am almost positive that Dante would be stronger, thus I allot him more hit points. (Perhaps he only gets slightly more hit points. That is all arbitrary really.)

The only aspect of Squall's fighting that you see that involves speed is the ability to dodge an attack. That ability is purely done by statistical means. However, Dante can dodge anything thrown at him if the user is able. So, once again, my rule of thumb is to picture them as actual people. I would have to say that, based upon his background, Dante is the superiour athelete.

Thus, by Dante's combination of strength and agility, and by Squall not having full-party abilities (such as Ultima and Meteor) but only his limit breaks such as Lionheart and Renzokuken, Dante would win.
D3V said:
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Posted 2003-09-15, 06:48 PM in reply to Raziel's post "Battle! Dante vs. Squall"
Titusfied said:
The new rule may need some revision. It just isn't very clear I guess. I thought that if it was possible to use any particular spell, attack, etc. throughout that person's gaming experience, it is fair game.

Just because someone couldn't use Black Magic at one point doesn't mean they didn't learn later in the game and shouldn't be allowed to use it now. Maybe you need to be more specific in what you are talking about, and use this Battle as another example.
Sorry for the double post, but I didn't want to include this in my argument post.

The new rule is perfectly clear and very viable. The reason is this: Non-RPG characters can only become so powerful. Their strength, speed, and possibly vitality are limited by the game design. Their agility is limited by the player. RPG characters, however, while limited, has very little limit on their statistics generally.

In Final Fantasy 10, every character can acquire every stat point, every spell, and every ability. This allows each character to max their stats in a way different to all previous Final Fantasy games. Not only can they get the highest possible statistics, but they can get the abilities custom-tailored for everyone else as well. Yuna can have armor (power, mental, and magic) break, double cast, sleep (zombie, dark, and silence) buster, steal, mug, use, lancet, bribe, and probably a lot more that I can't think of right now, as well as every spell.

There has to be a limit to the power of that character. The rule was made especially, I'm assuming, for Final Fantasy 10, but can be reasonably applied to all other RPG characters as well.
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Posted 2003-09-15, 06:49 PM in reply to Raziel's post "Battle! Dante vs. Squall"
I honestly didn't even really like Squall, and I absolutely hated FFVIII, so I may be a little biased in leaning towards Dante, but I still don't have all the facts.

As much you say Dante is always doing flips and whatnot and Squall really doesn't is only because of the type of game, as you mentioned. In Devil May Cry, the makers made Dante a more interactive and user maneuverable player, which was not the case, nor the option for Squall, or any of the FF heros for that matter.

Basically, I'm just saying that I can't really base my decision on game movements, or on the fact that FF games have 3 or more characters for each battle, usually. This is going to be tough, but right I would give it to Dante.

More to come...
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Posted 2003-09-15, 06:54 PM in reply to Raziel's post "Battle! Dante vs. Squall"
Bah, probably a double post, but I didn't see Bob's post until after I posted.

IMO, if that was reason for the rule, basically for FF10, it really shouldn't even be a rule. If a player can come across a certain tactic for dealing attacks (Spells, or whatever), then hell, they should be entitled to use them. Also, player capabilities for controlling the RPG players shouldn't taken into hand, just their skills and possibilities. I don't think the limits should be there, unless there is a ridiculous circumstance that would jsut make it unviable for a character to lose ever. That should be addressed accordingly though.
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Posted 2003-09-15, 07:03 PM in reply to Raziel's post "Battle! Dante vs. Squall"
That's damn near what FF10 does for the characters. If you compare them, without translation, to a character from any other RPG, the FF10 character annhiliates them.

In a general, 45 hour game of FF 10, the characters can at least compare with those of other games. However, after 55 hours or so (depending on how well one utilizes the Battle Arena), any character on FF 10 becomes virtaully unbeatable. In addition, neglecting Overdrives and the ability to summon, (take note here) every character is exactly the same after leveling up (quickly via the Battle Arena).
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Posted 2003-09-15, 09:26 PM in reply to Raziel's post "Battle! Dante vs. Squall"
The fact is, without this new rule in place, Final Fantasy characters are the video game equivalent of Dragon Ball Z characters. Enormously powerful, and capable of things that none of the other characters are aided by. It's unbalanced, unfair and boring. Therefore, I am going to force the Final fantasy fanatics to think more creatively than "Cloud Casts Ultima a bunch, Link dies, the end." I will re-word the rule in a few minutes.
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Posted 2003-09-15, 10:53 PM in reply to Raziel's post "Battle! Dante vs. Squall"
Even as a child, I had powers. There's demonic blood in me.
- Dante.

He said that as his pulled out his Forge Edge which impaled through his chest. He got impaled again when he obtained the Alastor, he just slowly raised up again and left with no wound. Physically, I'd have to say Dante has it all.

In every battle, Dante takes them with ease. Except for that time when he faced Nelo Angelo... No matter how devasting others' attacks may be, if it doesn't hit, it doesn't matter. That's the case with Dante. He rarely gets hit. (Aside: This really shows if you've played Dante Must Die mode, where a single hit from the enemy can take 1/3 of your full hp.) Dante makes no mistake at all when it comes to battle.


(If some people really want Squall to cast spell...Ulitma, Slow, Haste whatever...then they're just asking for Dante's Bangle of Time which freezes the time, and Holy waters/untouchables etc. I think those things are equivalent in nature and should not be used.)


11:49 Skurai said:
I don't have to study for math, I'm technically a genius, just don't care to show.
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Posted 2003-09-16, 02:41 AM in reply to Raziel's post "Battle! Dante vs. Squall"
Considering that people may still need time to adapt their strategies to the new rule, I'll leave this open until tomorrow night. Come on people, Squall may have had his "guaranteed victory plan" stripped, but he still has a lot of muscle to flex. Don't give up on him entirely. Just be more creative!
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Posted 2003-09-16, 08:17 AM in reply to Raziel's post "Battle! Dante vs. Squall"
I'll have to change my vote, senesia has talked me into voting for dante. She should write reviews. Now I wanna play DMC(That's what he's from right?)
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Posted 2003-09-16, 03:07 PM in reply to Raziel's post "Battle! Dante vs. Squall"
Okay, to start the fight, Dante gives a two-handed taunt, "Let's go pal, I'll go easy on you."

Squall, unwilling to start the fight, stands and starts at Dante without showing much emotion.

Dante, "What's wrong with you? Those people in SeeD didn't teach you how to use gun?"

Not wanting to waste time, he pulls out the Alastor and charges with Stinger. Squall blocks the attack reluctantly, and then he fires his gunblade with a slash of the sword. Without hesitation, Dante rolls over to the side and fires his no-recoil dual pistols, Ebony and Ivory. Though not damaging in any way when shoot normally, it helps in building up Dante's Devil gauge. Stepping back as he shoots, hoping to intrigue Squall into fighting this battle.

Squall still does not want to be on the offensive, and he summons the ice-element Guardian Force, Shiva. After dodging her Diamond Dust, Dante quickly changes to the Ifrit gaunlets and says, "Wow slow down, babe! No need to get too excited in the beginning!"

As he says that, he studies Shiva's moves and draws himself closer to Shiva while dodging her attacks. He pulls out the grenade gun and starts his grenade-kick13 combo, which seemingly doesn't do much for the cold, chilling aura seems to cool down the Ifrit's fire.

Moving around Shiva quickly and carefully, Dante pulls out the Sparda, the sword once used by the legendary dark knight Sparda. With this non-elemental devil arms, Shiva is beaten without putting much resistant. (For she's a large target and everything...)

Squall sees no other choice but to put in some effort in this battle. Holding the Lion Heart tightly in his hands, Squall charges toward Dante. Dante changes to his more defensive stance, constantly rolling, and moving backward while he uses his shotgun to keep Squall in a distance, to keep the "blade" out of reach. When chances come, Dante charges in with Stinger using his Sparda, (Sparda certainly has given Dante a range advantage...) knocking Squall to the ground.

Quickly switching back to Ifrit, Dante leans forth and taunts, "Come on, is that all you've got?" Squall is rather angered by such treatment, he raises and fires his gunblade, but it Dante dodges it and jumps up into the air, rapidly fires his Ebony and Ivory at Squall from the sky. Most of them miss, and Squall takes this moment to regain his ground.

Just as Dante drops to the ground, he rolls closer to Squall and avoids his gunfire. As he stands up, he triggers to Devil mode and quickly launches the mighty defense breaker Kick13 Combo at Squall. It sends him up in the air and Dante shoots him continuously with the pistols as Squall is falling down. Dante slowly steps away as he thinks the winner has been determined, but Squall suddenly raises and unleash his Renzokuken onto Dante.

Reacting quickly to this assault, Dante flips backward with a kick jump, which at the same time triggers his Rolling Blaze. His body engulfs in flame and knocking back whatever comes near him. Renzokuken is stopped at the mid of its execution, and Squall is knocked off-guard. While Dante is still in the air, charging up his Devil Shot on the dual pistol..."Jackpot!"

Dante smiles to the now fallen foe, "It has been fun, now, Sweet dream." Then he turns and walks away. Shaking his head, he says "That was a close one."


11:49 Skurai said:
I don't have to study for math, I'm technically a genius, just don't care to show.
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Posted 2003-09-16, 03:59 PM in reply to Raziel's post "Battle! Dante vs. Squall"
One problem, Sen. Squall can't summon Shiva. No GFs.
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Posted 2003-09-16, 04:35 PM in reply to Raziel's post "Battle! Dante vs. Squall"
I believe Shiva belonged to Squall before FF8 even started, so it would be considered a personal item.
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Posted 2003-09-16, 05:02 PM in reply to Raziel's post "Battle! Dante vs. Squall"
It matters not whether you win or lose; what matters is whether I win or lose.

Last edited by Shinto Katana; 2003-09-16 at 06:41 PM.
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