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-   -   Howto Zelda style RPG? (http://zelaron.com/forum/showthread.php?t=39910)

frosted_snow 2006-06-28 12:15 PM

Howto Zelda style RPG?
 
OK, How do I make a Zelda Style RPG/Adventure with RPGM2K3?
In other words, how do I create a battle system where you don't have to do the whole battle screen changing, option choosing, almost non-mobile battling?P.S.I am a newbie at this style of game making, so plz be Specific.
Thx for your time! -frosted_snow

llamallover2021 2006-06-28 12:21 PM

You mean you just walk around on the map and when you see something you just walk up to it and slash it by pressing a button? So there's not really a "battle"- there's just enemy sprites on the map? I don't know how to do any of that I was just wondering if that's what you mean by "Zelda" style.

Atnas 2006-06-28 12:55 PM

Well... I pmed you what I knew... so I'll just copy, paste what I wrote there and people can take it from there...sorry if I'm not too specific, but if you know switches, variables, it wont be too hard to carry it on from there.

I said:
Quote:

1: Make a parrallell proccess on the first map where it has whatever you want the health bar to be... Hearts, chickens, a traditional Meter... I would suggest a megaman type health meter on the side... they look spiffy. Set the position to be wherever you want the bar to be. You will have to scale down the health quite a bit, like 20 ticks in a bar for your char's max health. Now you will have to do tons of conditional branches...or forks? )sorry, I don't have rm2k3 on this computer.) and in each one it should be a variable that checks the hero's health. If health=20 show picture/20health. ect ect for each tick of health.

2: Make a common event in which it shows your character swinging his sword, small child, ect. make it be triggered by a switch named hero attack, and make the evnt end by turning it off. you should set whatever key you want to attack with to trigger the switch of hero attack.

3:Make events wherever you want the enemies to be... Set their movement patterns ect. Make another page which is hero touch(can't remember what rm2k3 calls it) and have it subtract a given amount from your hero's health.(for added spiffiness, display animations that look like numbers such as 2, 4, or however much damadge the attack causes. You could make this a common event though.. and call it whenever

ummm.... really, That's all I know off the top of my head... As it is right now if you did those you can only be attacked, but I'm sure you can figure it out.
Sorry if it didn't help...

-Atnas-

Lenny 2006-06-28 01:17 PM

I don't know much about it, to be honest.

http://www.gamingw.net/search

However, there are a few tutorials to do with Zelda (just search for 'zelda' in Tutorials). Methinks the ones you want are the CBS or ABS tutorials:

http://www.gamingw.net/tutorials/73
http://www.gamingw.net/tutorials/349
http://www.gamingw.net/tutorials/386

Atnas 2006-06-28 01:20 PM

lol...I would do a demo... I would, believe me, but I have to work on my contest game. :killgrin: It's to win a legal rmxp fully paid and all that junk. WOOT!

llamallover2021 2006-06-28 01:37 PM

reeeeeeeely? neat! where is this contest thing. can you pm me your contest game? not that I would steal it or anything, I just wanna play it.

Atnas 2006-06-28 03:56 PM

erm, I don't really have the game made yet, as I am still collecting and making recources. Register at RMXP.org. It is due in by the 18th of july...there are some kickass projects being developed, and I am personally using this battle system for my game, and I am including a switching option between the two main characters. No worries though, I will create a thread with a poll to rate it when it is done, and provide a link to it.

llamallover2021 2006-06-28 04:12 PM

umm......do you mean july?

Atnas 2006-06-28 04:29 PM

heh...yes, yes I do... Sorry, me brain doesn't work sometimes... I always get june and july mixed up. Lemme edit that.


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