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Post Yet another face WIP
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Posted 2003-04-19, 08:57 AM
Well, I started working on it today, and I'm fairly pleased with the result so far. Hopefully, I'll find myself ambitious enough to actually finish something this time.

"Stephen Wolfram is the creator of Mathematica and is widely regarded as the most important innovator in scientific and technical computing today." - Stephen Wolfram
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Posted 2003-04-19, 09:01 AM in reply to Chruser's post "Yet another face WIP"
I wish I could do that :-(.
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Posted 2003-04-19, 09:32 AM in reply to Chruser's post "Yet another face WIP"
Are you planning to make it with good detail later on? or just a smooth face?
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Posted 2003-04-19, 09:46 AM in reply to Chruser's post "Yet another face WIP"
Acer said:
Are you planning to make it with good detail later on? or just a smooth face?
I'm planning to create the whole face and texture/light it up a bit. On the downside, I might get bored and work on something new instead. :P
"Stephen Wolfram is the creator of Mathematica and is widely regarded as the most important innovator in scientific and technical computing today." - Stephen Wolfram
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Posted 2003-04-19, 10:03 AM in reply to Chruser's post "Yet another face WIP"
Acer said:
Are you planning to make it with good detail later on? or just a smooth face?
i hope you know that most very extremely detailed faces don't actually have the details modeled? texture 0wnz j00 :P
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Posted 2003-04-19, 10:41 AM in reply to Chruser's post "Yet another face WIP"
Actually, a lot of "very extremely detailed" faces have several detail parts modeled, like warts and whatnot. Bump maps just can't do the "fake extruding" at times. In fact, any details that will visually stand out shouldn't be planned to be shaded (bumped) out with a texture, they should be modeled as often as possible.
"Stephen Wolfram is the creator of Mathematica and is widely regarded as the most important innovator in scientific and technical computing today." - Stephen Wolfram
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Posted 2003-04-19, 01:06 PM in reply to Chruser's post "Yet another face WIP"
want me to scan you the wireframe for AKI from final fantasy the spirits with in?
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Posted 2003-04-19, 09:41 PM in reply to Chruser's post "Yet another face WIP"
Woot, a LW character.
Of course Square and SquareSoft tend to aim for "perfect" characters when it comes to beauty. It's pretty much an unwritten rule that young and good-looking characters are automatically great work.
"Stephen Wolfram is the creator of Mathematica and is widely regarded as the most important innovator in scientific and technical computing today." - Stephen Wolfram
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Posted 2003-04-20, 03:21 AM in reply to Chruser's post "Yet another face WIP"
Bah, another update:

"Stephen Wolfram is the creator of Mathematica and is widely regarded as the most important innovator in scientific and technical computing today." - Stephen Wolfram
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Posted 2003-04-20, 03:38 AM in reply to Chruser's post "Yet another face WIP"
wow, that's coming along really nice. nice job
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Posted 2003-04-20, 04:38 AM in reply to Chruser's post "Yet another face WIP"
Some test renders alá the lazy man (myself):





...and don't you dare point out that the forehead (eyebrow areas), bottom nose and lips need some work, I'm already aware of that.
"Stephen Wolfram is the creator of Mathematica and is widely regarded as the most important innovator in scientific and technical computing today." - Stephen Wolfram
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Posted 2003-04-20, 04:46 AM in reply to Chruser's post "Yet another face WIP"
like i said on AIM... WORK THAT FOREHEAD and please, decide on the gender!
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Posted 2003-04-20, 05:17 AM in reply to Chruser's post "Yet another face WIP"
Yes and make it so that s/he doesn't terrified.

Maybe tonight we'll fly so far away... We'll be lost before the dawn...
Raziel said:
er er LOL
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Posted 2003-04-20, 05:58 AM in reply to Chruser's post "Yet another face WIP"
That's what endomorphs are for; facial animation. Changing the facial expressions is for later on. :P
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Posted 2003-04-20, 07:02 AM in reply to Chruser's post "Yet another face WIP"
i can't wait to see the finished product. or at least when s/he's got hair
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Posted 2003-04-20, 10:03 AM in reply to Chruser's post "Yet another face WIP"
Only main problem I see right now is the forhead pops out above his eyes, like a lot(gives them a place to hide). And also his eyes are really seperated... but everything else looks cool.
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Posted 2003-04-21, 10:04 AM in reply to Chruser's post "Yet another face WIP"
Behold, OpenGL hair. *laughs evilly*

"Stephen Wolfram is the creator of Mathematica and is widely regarded as the most important innovator in scientific and technical computing today." - Stephen Wolfram
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Posted 2003-04-21, 11:52 AM in reply to Chruser's post "Yet another face WIP"
nose looks very small and unrealistic, but good job otherwise.
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Posted 2003-05-08, 05:41 PM in reply to Chruser's post "Yet another face WIP"
um... excuse me chruser? aki was made entirely in maya that's why her wireframe was in the MAYA book :P
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Posted 2003-05-31, 01:30 PM in reply to Chruser's post "Yet another face WIP"
i am an maya artist
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