Blizzard posted a lot of new 1.10 info but there site is down, check out diabloii for some of the new info.
(theres a lot)
It includes partial item lists, new rune words and unique charm info.
heres all the new 1.10 items
http://diabloii.net/items/v110/index.shtml
Wow, heres some examples of new uniques taken straight from blizzard's web site.
EDIT- theres a whole lot more of new stuff as well, check out
arreat summit for more.
Charms
Annihilus*
Small Charm
Required Level: 62
+1 To All Skills
+10-20 To All Attributes (varies)
All Resistances +10-20 (varies)
+5-10% To Experience Gained (varies)
(Only Spawns In Patch 1.10 or later)
Gheed's Fortune*
Grand Charm
Required Level: 62
80-160% Extra Gold From Monsters
Reduces All Vendor Prices 10-15% (varies)
20-40% Better Chance of Getting Magic Items (varies)
(Ladder Only)
(Only Spawns In Patch 1.10 or later)
Annihilus - You must do something "special" to get this item. It is up to you to find out what.
Gheed's Fortune - You can only have one Gheed's Fortune Charm in your inventory at a time.
New unique rings-
Required Level: 60
10% Chance To Cast Level 10 Poison Nova When Struck
8% Chance To Cast Level 13 Twister On Striking
6-9% Life Stolen Per Hit (varies)
+100-160 Defense Vs. Missile (varies)
Poison Resist +55%
10% Damage Taken Goes To Mana
Level 21 Poison Creeper (15 Charges)
(Only Spawns In Patch 1.10 or later)
Nature's Peace
Ring
Required Level: 69
Slain Monsters Rest In Peace*
Prevent Monster Heal
Poison Resist +25%
Damage Reduced by 11
Level 5 Oak Sage (27 charges)
(Ladder Only)
(Only Spawns In Patch 1.10 or later)
Wisp Projector
Ring
Required Level: 76
10% Chance To Cast Level 16 Lighting On Striking
Lightning Absorb 10-20% (varies)
10-20% Better Chance of Getting Magic Items (varies)
Level 7 Spirit of Barbs (11 charges)
Level 5 Heart of Wolverine (13 charges)
Level 2 Oak Sage (15 charges)
(Only Spawns In Patch 1.10 or later)
New unique ammy's
Seraph's Hymn
Amulet
Required Level: 65
+2 To All Skill Levels
+1 To Defense Auras (Paladin Only)
+20-50% Damage To Demons (varies)
+150-250 To Attack Rating Against Demons (varies)
+20-50% Damage To Undead (varies)
+150-250 To Attack Rating Against Undead (varies)
+2 To Light Radius
(Ladder Only)
(Only Spawns In Patch 1.10 or later)
Metalgrid
Amulet
Required Level: 81
+400-450 To Attack Rating (varies)
Level 22 Iron Golem (11 Charges)
Level 12 Iron Maiden (20 Charges)
All Resistances +25-35 (varies)
+300-350 Defense (varies)
(Ladder Only)
(Only Spawns In Patch 1.10 or later)
New unique Jewels
Rainbow Facet
Jewel
Required Level: 49
100% Chance To Cast Level 29 Blaze When You Level-Up
Adds 17-45 Fire Damage
+3-5% To Fire Skill Damage (varies)
-(3-5)% To Enemy Fire Resistance (varies)
(Only Spawns In Patch 1.10 or later)
Rainbow Facet
Jewel
Required Level: 49
100% Chance To Cast Level 43 Frost Nova When You Level-Up
Adds 24-38 Cold Damage
+3-5% To Cold Skill Damage (varies)
-(3-5)% To Enemy Cold Resistance (varies)
(Only Spawns In Patch 1.10 or later)
Rainbow Facet
Jewel
Required Level: 49
100% Chance To Cast Level 41 Nova When You Level-Up
Adds 1-74 Lightning Damage
+3-5% To Lightning Skill Damage (varies)
-(3-5)% To Enemy Lightning Resistance (varies)
(Only Spawns In Patch 1.10 or later)
Rainbow Facet
Jewel
Required Level: 49
100% Chance To Cast Level 23 Venom When You Level-Up
+37 Poison Damage Over 2 Seconds
+3-5% To Poison Skill Damage (varies)
-(3-5)% To Enemy Poison Resistance (varies)
(Only Spawns In Patch 1.10 or later)
Rainbow Facet
Jewel
Required Level: 49
100% Chance To Cast Level 31 Meteor When You Die
Adds 17-45 Fire Damage
+3-5% To Fire Skill Damage (varies)
-(3-5)% To Enemy Fire Resistance (varies)
(Only Spawns In Patch 1.10 or later)
Rainbow Facet
Jewel
Required Level: 49
100% Chance To Cast Level 37 Blizzard When You Die
Adds 24-38 Cold Damage
+3-5% To Cold Skill Damage (varies)
-(3-5)% To Enemy Cold Resistance (varies)
(Only Spawns In Patch 1.10 or later)
Rainbow Facet
Jewel
Required Level: 49
100% Chance To Cast Level 47 Chain Lightning When You Die
Adds 1-74 Lightning Damage
+3-5% To Lightning Skill Damage (varies)
-(3-5)% To Enemy Lightning Resistance (varies)
(Only Spawns In Patch 1.10 or later)
Rainbow Facet
Jewel
Required Level: 49
100% Chance To Cast Level 51 Poison Nova When You Die
+37 Poison Damage Over 2 Seconds
+3-5% To Poison Skill Damage (varies)
-(3-5)% To Enemy Poison Resistance (varies)
(Only Spawns In Patch 1.10
Unique Circlets
Kira's Guardian
Tiara
Defense: 90-170 (varies)(Base Defense: 40-50)
Required Level: 77
Durability: 25
+50-120 Defense
+20% Faster Hit Recovery
Cannot Be Frozen
All Resistances +50-70 (varies)
(Ladder Only)
(Only Spawns In Patch 1.10 or later)
Griffon's Eye
Diadem
Defense: 150-260 (varies)(Base Defense: 50-60)
Required Level: 76
Durability: 20
+100-200 Defense
+1 To All Skills
+25% Faster Cast Rate
-15-20% To Enemy Lightning Resistance (varies)
+10-15% To Lightning Skill Damage (varies)
(Ladder Only)
(Only Spawns In Patch 1.10 or later)
elite unique gloves
Dracul's Grasp
Vampirebone Gloves
Defense: 108.3-145.2 (Base Defense: 56-65)
Required Level: 76
Required Strength: 50
+90-120% Enhanced Defense (varies)
+10-15 To Strength (varies)
+5-10 Life After Each Kill (varies)
25% Chance of Open Wounds
%7-10 Life Stolen Per Hit (varies)
5% Chance To Cast Level 10 Life Tap On Striking
(Only Spawns In Patch 1.10 or later)
Soul Drainer
Vambraces
Defense: 114-149.6 (Base Defense: 59-67)
Required Level: 74
Required Strength: 106
Durability: 16
+90-120% Enhanced Defense (varies)
4-7% Mana Stolen Per Hit (varies)
4-7% Life Stolen Per Hit (varies)
-50 To Monster Defense Per Hit
8% Chance To Cast Level 3 Weaken On Striking
(Only Spawns In Patch 1.10 or later)
Steelrend
Crusader Gauntlets
Defense: 232-281 (Base Defense: 62-71)
Required Level: 70
Required Strength: 185
Durability: 24
+170-210 Defense (varies)
+30-60% Enhanced Damage(varies)
10% Chance of Crushing Blow
+15-20 To Strength (varies)
(Only Spawns In Patch 1.10 or later)
ok seriously, after rumaging through this shit, i have no clue whats gonna happen to the market. I'd definately ditch some of the things that obviously cant compare to the new items. Some of these items are even listed under the catagory "uber". A lot of these new uniqes blow the old shit out of the water so we shall see what happens.
Elite Armor
Ormus' Robes
Dusk Shroud
Defense: 371-487 (varies)(Base Defense: 361-467)
Durability: 20
+10-20 Defense (varies)
+20% Faster Cast Rate
+10-15% To Cold Skill Damage (varies)
+10-15% To Fire Skill Damage (varies)
+10-15% To Lightning Skill Damage (varies)
+3 bonus to a random Sorceress skill*
Regenerate Mana 10-15% (varies)
(Only Spawns In Patch 1.10 or later) Required Strength: 77
Clvl Req: 75
Leviathan
Kraken Shell
Defense: 1228.6-1722 (varies)(Base Defense: 417-523)
+170-200% Enhanced Defense (varies)
+100-150 Defense (varies)
+40-50 To Strength (varies)
Damage Reduced By 15-25% (varies)
Indestructible
(Ladder Only)
(Only Spawns In Patch 1.10 or later) Required Strength: 174
Clvl Req: 65
Steel Carapace
Shadow Plate
Defense: 1296.3-1785.6 (varies)(Base Defense: 446-557)
Durability: 70
+190-220% Enhanced Defense (varies)
Regenerate Mana 10-15% (varies)
+20% Faster Hit Recovery
Cold Resist +40-60% (varies)
Damage Reduced by 9-14 (varies)
Repairs 1 Durability in 20 Seconds
8% Chance To Cast Level 6 Iron Maiden When Struck
(Only Spawns In Patch 1.10 or later) Required Strength: 230
Clvl Req: 66
Spirit Keeper
Shadow Plate
Defense: 946-1082 (varies)(Base Defense: 446-557)
Durability: 70
+500-525 Defense (varies)
+ (4.5 Per Character Level) Heal Stamina Plus +4.5-445.5% (Based On Character Level)
+50% Faster Run/Walk
+50% Faster Hit Recovery
Lightning Resist +30%
Poison Resist +60%
+80 Cold Absorb
Attacker Takes Damage of 120
35% Chance To Cast Level 10 Poison Nova When Struck
Socketed (4)
(Only Spawns In Patch 1.10 or later) Required Strength: 230
Clvl Req: 87
Templar's Might
Sacred Armor
Defense: 1317.6-1923.2 (varies)(Base Defense: 487-600)
Durability: 60
+170-220% Enhanced Defense (varies)
+250-300 Defense vs. Missile (varies)
+10-15 To Strength (varies)
+10-15 To Vitality
+20% Faster Hit Recovery
+40-50 Maximum Stamina (varies)
+1-2 To Offensive Auras (Paladin Only) (varies)
(Only Spawns In Patch 1.10 or later) Required Strength: 232
Clvl Req: 74
Tyrael's Might
Sacred Armor
Defense: 1073.6-1502.5 (varies)(Base Defense: 487-600)
+120-150% Enhanced Defense (varies)
+50-100% Damage To Demons (varies)
+20% Faster Run/Walk
+20-30 To Strength (varies)
All Resistances +20-30 (varies)
Cannot Be Frozen
Requirements -100%
Slain Monsters Rest in Peace
Indestrustible
(Uber Item)
(Ladder Only)
(Only Spawns In Patch 1.10 or later) Required Level: 84
*Ormus' Robes: Most skills except Fire Mastery, Hydra, Lightning Mastery, Frozen Orb, and Cold Mastery.
EDIT-
Skill Changes (there may be others)
Amazon
Bow & Arrow Tree
Fire branch
Fire arrow gives +5% avg dam/per sec to Immo. Arrow
Fire Arrow gives +12% damage per level to Exploding Arrow
Exploding Arrow gives +10% avg dam/per sec to Immo. Arrow
Exploding Arrow gives +12% damage per level to Fire Arrow
Cold branch
Cold arrow gives +8% damage per level to Ice Arrow
Cold arrow gives +12% damage per level to Freezing Arrow
Ice arrow gives +12% damage per level to Cold Arrow
Ice arrow gives +5% Freeze length to Freezing Arrow
Javelin and Spear tree
Bonuses To Power Strike
Lightning Bolt: +10% Lightning Damage Per Level
Charged Strike: +10% Lightning Damage Per Level
Lightning Strike: +10% Lightning Damage Per Level
Lightning Fury: +10% Lightning Damage Per Level
Bonuses To Poison Javelin
Plague Javelin: +12% Poison Damage Per Level
Bonuses To Lightning Bolt
Power Strike: +3% Lightning Damage Per Level
Charged Strike: +3% Lightning Damage Per Level
Lightning Strike: +3% Lightning Damage Per Level
Lightning Fury: +3% Lightning Damage Per Level
Bonuses To Charged Strike
Power Strike: +10% Lightning Damage Per Level
Lightning Bolt: +10% Lightning Damage Per Level
Lightning Strike: +10% Lightning Damage Per Level
Lightning Fury: +10% Lightning Damage Per Level
Bonuses To Plague Javelin
Plague Javelin: +10% Poison Damage Per Level
Bonuses To Lightning Strike
Power Strike: +8% Lightning Damage Per Level
Lightning Bolt: +8% Lightning Damage Per Level
Charged Strike: +8% Lightning Damage Per Level
Lightning Fury: +8% Lightning Damage Per Level
Bonuses To Lightning Fury
Power Strike: +8% Lightning Damage Per Level
Lightning Bolt: +8% Lightning Damage Per Level
Charged Strike: +8% Lightning Damage Per Level
Lightning Strike: +8% Lightning Damage Per Level
Assassin
Martial Arts skill interactions
Bonuses To Fists Of Fire
Phoenix Strike: +12% Fire Damage Per Level
Bonuses To Claws of Thunder
Phoenix Strike: +8% Lightning Damage Per Level
Bonuses To Blades Of Ice
Phoenix Strike: +8% Cold Damage Per Level
Traps skill interactions
Bonuses To Fire Blast
Shock Web: +9% Fire Damage Per Level
Charged Bolt Sentry: +9% Fire Damage Per Level
Wake of Fire: +9% Fire Damage Per Level
Lightning Sentry: +9% Fire Damage Per Level
Wake of Inferno: +9% Fire Damage Per Level
Death Sentry: +9% Fire Damage Per Level
Bonuses To Shock Web
Charged Bolt Sentry: +11% Lightning Damage Per Level
Lightning Sentry: +11% Lightning Damage Per Level
Death Sentry: +11% Lightning Damage Per Level
Bonuses To Charged Bolt Sentry
Shock Web: +1 Bolt Per 3 Levels
Lightning Sentry: +1 Shot Per 3 Levels
Fire Blast: +6% Lightning Damage Per Level
Lightning Sentry: +6% Lightning Damage Per Level
Death Sentry: +6% Lightning Damage Per Level
Bonuses To Wake of Fire
Fire Blast: +6% Fire Damage Per Level
Wake of Inferno: +6% Fire Damage Per Level
Bonuses To Lightning Sentry
Shock Web: +12% Lightning Damage Per Level
Charged Bolt Sentry: +12% Lightning Damage Per Level
Death Sentry: +12% Lightning Damage Per Level
Bonuses To Wake of Inferno
Wake of Fire: +1 Second Per Level
Fire Blast: +10% Fire Damage Per Level
Wake of Fire: +7% Fire Damage Per Level
Death Sentry: +10% Fire Damage Per Level
Bonuses To Death Sentry
Lightning Sentry: +1 Second Per 3 Levels
Lightning Sentry: +12% Lightning Damage Per Level
Barbarian
Warcries skill interactions
Bonuses To War Cry
Howl: +6% Damage Per Level
Taunt: +6% Damage Per Level
Battle Cry: +6% Damage Per Level
Combat skills
Bonuses To Bash
Stun: +5% Damage Per Level
Concentrate: +5% Attack Rating Per Level
Bonuses To Double Swing
Bash: +5% Damage Per Level
Bonuses To Double Throw
Double Swing: +5% Damage Per Level
Bonuses To Stun
Bash: +5% Damage Per Level
Concentrate: +5% Attack Rating Per Level
Bonuses To Concentrate
Bash: +5% Damage Per Level
Necromancer
New bonuses for Golems
Clay Golem gives +20 AR per level to other golems
Blood Golem gives +5% life per level to other golems
Iron Golem gives +30 defense per level
Fire Golem gives +6% damage per level
A note on Skeleton branch
Skill interaction does not seem to have changed. They have not limited the number of skeletons...the max number on Raise Skeleton, Skeletal Mage and Revive is all 20.
Paladin
Defensive Aura
Bonuses To Cleansing
Prayer: +2 Life Healed Every 2 Seconds
Bonuses To Meditation
Prayer: +2 Life Healed Every 2 Seconds
Offensive Aura (Note the playoff between Def Aura and Off Aura trees here...interesting...)
Bonuses To Holy Fire
Resist Fire: +16% Fire Damage Per Level
Salvation: +5% Fire Damage Per Level
Bonuses To Holy Freeze
Resist Cold: +14% Cold Damage Per Level
Salvation: +7% Cold Damage Per Level
Bonuses To Holy Shock
Resist Lightning: +12% Lightning Damage Per Level
Salvation: +4% Lightning Damage Per Level
Bonuses To Sanctuary
Cleansing: +7% Magic Damage Per Level
Combat Paladin
Bonuses To Holy Bolt
Blessed Hammer: +9% Magic Damage Per Level
Fist of the Heavens: +9% Magic Damage Per Level
Prayer: +7% Life Healed Per Level
Bonuses To Vengeance
Resist Fire: +5% Elemental Damage Per Level
Resist Cold: +5% Elemental Damage Per Level
Resist Lightning: +5% Elemental Damage Per Level
Salvation: +2% Elemental Damage Per Level
Bonuses To Holy Shield
Defiance: +15% Defense Per Level
Bonuses To Fist of the Heavens
Holy Bolt: +15% Holy Bolt Damage Per Level
Holy Shock: +5% Lightning Damage Per Level
Sorceress
Cold Tree skill interactions
Bonuses To Ice Bolt
Frost Nova: +15% Cold Damage Per Level
Ice Blast: +15% Cold Damage Per Level
Glacial Spike: +15% Cold Damage Per Level
Blizzard: +15% Cold Damage Per Level
Frozen Orb: +15% Cold Damage Per Level
Bonuses To Frozen Armor
Shiver Armor: +10% Seconds Per Level
Shiver Armor: +5% Freeze Length Per Level
Chilling Armor: +10 Seconds Per Level
Chilling Armor: +5% Freeze Length Per Level
Bonuses To Frost Nova
Blizzard: +10% Cold Damage Per Level
Frozen Orb: +10% Cold Damage Per Level
Bonuses To Ice Blast
Ice Bolt: +8% Cold Damage Per Level
Glacial Spike: +10% Freeze Length Per Level
Blizzard: +8% Cold Damage Per Level
Frozen Orb: +8% Cold Damage Per Level
Bonuses To Shiver Armor
Frozen Armor: +10 Seconds Per Level
Frozen Armor: +9 Cold Damage Per Level
Chilling Armor: +10 Seconds Per Level
Chilling Armor: +9% Cold Damage Per Level
Bonuses To Glacial Spike
Ice Bolt: +5% Cold Damage Per Level
Ice Blast: +5% Cold Damage Per Level
Blizzard: +5% Freeze Length Per Level
Frozen Orb: +5% Cold Damage Per Level
Bonuses To Blizzard
Ice Bolt: +5% Cold Damage Per Level
Ice Blast: +5% Cold Damage Per Level
Glacial Spike: +5% Cold Damage Per Level
Bonuses To Chilling Armor
Frozen Armor: +10 Seconds Per Level
Frozen Armor: +7% Cold Damage Per Level
Shiver Armor: +10 Seconds Per Level
Shiver Armor: +7% Cold Damage Per Level
Bonuses To Frozen Orb
Ice Bolt: +2% Cold Damage Per Level
Lightning Tree
Bonuses To Lightning
Charged Bolt: +12% Lightning Damage Per Level
Nova: +12% Lightning Damage Per Level
Chain Lightning: +12% Lightning Damage Per Level
Bonuses To Chain Lightning
Charged Bolt: +9% Lightning Damage Per Level
Nova: +9% Lightning Damage Per Level
Lightning: +9% Lightning Damage Per Level
Fire tree
Bonuses To Fire Bolt
Fire Ball: +16% Fire Damage Per Level
Meteor: +16% Fire Damage Per Level
Bonuses To Inferno
Warmth: +12% Fire Damage Per Level
Bonuses To Fire Ball
Fire Bolt: +12% Fire Damage Per Level
Meteor: +12% Fire Damage Per Level
Bonuses To Meteor
Fire Bolt: +7% Fire Damage Per Level
Fire Ball: +7% Fire Damage Per Level
Infernot: +7% Average Fire Damage Per Second Per Level
Bonuses To Hydra
Fire Bolt: +5% Fire Damage Per Level
New RuneWords
Chains of Honor
4 Socket Armor
Dol + Um + Thul + Ist
+2 To All Skills
+200% Damage To Demons
+100% Damage To Undead
8% Life Stolen Per Hit
+79% Enhanced Defense
+20 To Strength
Replenish Life +7
Cold Resist +95%
Lightning Resist +65%
Fire Resist +65%
Poison Resist +65%
25% Better Chance Of Getting Magic Items
Bramble
4 Socket Armor
Ral + Ohm + Sur + Eth
+40% Faster Hit Recovery
+200% Enhanced Damage
+76 To Vitality
Increase Maximum Mana 5%
Regenerate Mana 15%
+5% To Maximum Cold Resist
Fire Resist +30%
Poison Resist +45%
Attacker Takes Damage Of 45
60% Better Chance Of Getting Magic Items
Breath of the Dying
6 Socket Weapons
Vex + Hel + El + Eld + Zod + Eth
20% Chance To Cast Level 20 Poison Nova On Striking
+35% Increased Attack Speed
+200% Enhanced Damage
-25% Target Defense
+50 To Attack Rating
+75% Damage To Undead
+50 To Attack Rating Against Undead
Adds 6-10 Poison Damage Over 2 Seconds
7% Mana Stolen Per Hit
Prevent Monster Heal
+1 To Light Radius
Requirements -60%
Call To Arms
4 Socket Weapons
Amn + Ral + Mal + Ist
+1 To All Skills
+55% Increased Attack Speed
+140-200% Enhanced Defense (varies)
40% Target Defense
Adds 125-150 Fire Damage
7% Life Stolen Per Hit
Prevent Monster Heal
Replenish Life +12
30% Better Chance of Getting Magic Items Indestructible
Crescent Moon
3 Socket Axes/Swords/Polearms
Shael + Um + Nef
+50% Increased Attack Speed
Ignore Target's Defense
25% Chance Of Open Wounds
Prevent Monster Heal
Knockback
Heal Stamina Plus 35%
All Resistances +25
Magic Damage Reduced By 15
Delirium
3 Socket Helms
Lem + Ist + Io
+ (1 Per Character Level) +1-99% Damage To Demons (Based On Character Level)
+ (1 Per Character Level) +1-99% Damage To Undead (Based On Character Level)
+150 Defense
+75 Defense Vs. Missile
+10 To Vitality
+200 To Life
Regenerate Mana 10%
50% Extra Gold From Monsters
25% Better Chance of Getting Magic Items
Doom
6 Socket Axes/Clubs/Hammers
Zod + Ohm + Um + Lo + Cham + Hel
Indestructible
Blessed Aim
+2 To All Skills
+40% Increased Attack Speed
+300% Enhanced Damage
40% Target Defense
35% Chance of Crushing Blow
20% Deadly Strike
25% Chance of Open Wounds
Freezes Target
+200 To Life
Requirements -20%
Duress
3 Socket Armor
Shael + Um + Pul
+20% Faster Hit Recovery
15% Increased Chance of Blocking
+25 To Minimum Damage
+25 To Maximum Damage
+35 Fire Damage
15% Chance of Crushing Blow
33% Chance of Open Wounds
+30% Enhanced Defense
+200 Defense
All Resistances +60
Enigma
3 Socket Armor
Cham + Ith + Ber
+1 To All Skills
+40% Faster Run/Walk
Freeze Target
+350 Defense
+ (1 Per Character Level) +1-99 To Strength (Based On Character Level)
+68 To Vitality
Damage Reduced By 8%
Cannot Be Frozen
15% Damage Taken Goes To Mana
+ (0.25 Per Character Level) +0.25-24.75% Better Chance of Getting Magic Items (Based On Character Level)
Eternity
5 Socket Melee Weapons
Amn + Ber + Ist + Sol + Shael
+40% Increased Attack Speed
+9 To Minimum Damage
+200% Damage To Demons
7% Life Stolen Per Hit
20% Chance of Crushing Blow
Slows Targets By 1%
+55 Cold Absorb
+45 Lightning Absorb
+35 Fire Absorb
60% Better Chance of Getting Magic Items
Exile
4 Socket Shields
Vex + Ohm + Ist + Dol
+30% Faster Cast Rate
+30% Faster Block Rate
Freezes Target
Replenish Life +7
+5% To Maximum Cold Resist
+5% To Maximum Fire Resist
Damage Reduced By 5
Magic Damage Reduced By 5
25% Better Chance of Getting Magic Items
Famine
4 Socketed Axes/Clubs
Fal + Ohm + Ort + Jah
+2 To All Skills
+30% Increased Attack Speed
+250% Enhanced Damage
Ignore Target's Defense
Adds 1-50 Lightning Damage
+30 Cold Damage
+117 Poison Damage Over 6 Seconds
+10 To Strength
Poison Resist +50%
+17 Life After Each Demon Kill
Hand of Justice
?
?
Heart of the Oak
4 Socketed Staves/Clubs
Tal + Vex + Ist + Ko
+2 To Druid Skills
+30% Increased Attack Speed
+30% Faster Cast Rate
+75 Poison Damage Over 5 Seconds
27% Mana Stolen Per Hit
Prevent Monster Heal
+10 To Dexterity
30% Better Chance of Getting Magic Items
+50% Damage To Undead
Kingslayer
3 Socket Swords/Axes
Mal + Um + Gul
+30% Increased Attack Speed
+300% Enhanced Damage
Ignore Target's Defense
20% Bonus to Attack Rating
+350% Damage To Demons
+300% Damage To Undead
25% Chance To Open Wounds
Prevent Monster Heal
Freezes Target
+10 Magic Absorb
Nature's Kingdom
4 Socketed Armor
Zod + Um + Jah + Zod
Indestructible
+2 To All Skills
+30% Faster Run/Walk
+30% Faster Cast Rate
+30% Faster Hit Recovery
Increase Maximum Life 5%
Replenish Life +33
Regenerate Mana 40%
Heal Stamina Plus 50%
All Resistances +15
Patter
5 Socket Weapons
Dol + Ort + Eld + Shael + Thul
+40% Faster Run/Walk
+20% Increased Attack Speed
+75% Damage To Undead
+50 To Attack Rating Against Undead
Adds 1-50 Lightning Damage
Adds 3-14 Cold Damage
Hit Causes Monster To Flee 25%
Sanctuary
4 Socketed Shields
Ko + Ohm + Ko + Eld
+2 To Paladin Skill Levels
+40% Faster Block Rate
7% Increased Chance of Blocking
+300 Defense
+20 To Dexterity
+5% To Maximum Cold Resist
Magic Resist +30%
All Resistances +75
Cannot Be Frozen
Patter
5 Socket Weapons
Dol + Ort + Eld + Shael + Thul
+40% Faster Run/Walk
+20% Increased Attack Speed
+75% Damage To Undead
+50 To Attack Rating Against Undead
Adds 1-50 Lightning Damage
Adds 3-14 Cold Damage
Hit Causes Monster To Flee 25%
Sting
4 Socketed Swords/Knives
Fal + Ohm - Um + Lum
+30% Faster Cast Rate
+50% Enhanced Defense
Adds 63-100 Damage
Adds 63-100 Lightning Damage
25% Chance of Open Wounds
Prevent Monster Heal
+10 To Strength
+10 To Energy
+15 To Life After Each Demon Kill
Beast
5 Socket Axes/Clubs/Hammers
Ber + Tir + Um + Mal + Lum
24% Chance To Cast Level 24 Volcano On Striking
+3 To Druid Skills
+40% Increased Attack Speed
Adds 212-250 Fire Damage
55% Chance of Crushing Blow
25% Chance of Open Wounds
Prevent Monster Heal
+10 To Energy
+ (1.25 Per Character Level) Heal Stamina Plus +1.25-123.75% (Based On Character Level)
+Magic Absorb 50%
+2 To Mana After Each Kill