Zelaron Gaming Forum  
Stats Arcade Portal Forum FAQ Community Calendar Today's Posts Search
Go Back   Zelaron Gaming Forum > Zelaron Gaming > General Gaming > Deus Ex: Human Revolution

 
 
Thread Tools Display Modes

 
My Deus Ex: Human Revolution prebuild review
Reply
Posted 2011-08-11, 09:44 PM
I've played through the somewhat (but not horribly) bug-riddled prebuild of DX:HR, which consists of the Detroit part of the game, which supposedly makes up between 1/5 and 1/3 of the full game. DX:HR is extremely atmospheric, to say the least; much more so than IW managed to be. Actually, the prebuild feels a lot like the original DX with upgraded graphics and game engines, with significant gameplay improvements added.

Story-wise, DX:HR absorbs you into a future not far from now, which lays the foundations for the first true megacorporations and global government branches, while society grapples with the social and ethical implications of state-of-the-art mechanical augmentations. The transhumanist-school philosophical questions of who should become posthuman, and why, are carried beyond the scope of the original DX. The conspiracies are there, too; in fact, the writers have done a much better job at making intelligent connections with the future Deus Ex storyline than I had anticipated.

To recap, and add a few additional thoughts and features:

Pros:
  • It's DX, not DX:IW.
  • Intensely atmospheric and absorbing; sometimes enough to make you forget reality.
  • No one-size-fits-all ammo.
  • Augmentation system like that of DX, with many new kinds of upgrades, e.g. one which allows you to see the cones of vision of your enemies.
  • Enemies are generally more numerous and slightly harder to take down than in DX, but present more opportunities of alternate routes, sneaky takedowns or occasionally environment-based strategies, such as hacking a nearby machine gun turret and carrying it into battle.
  • Exciting, strategic and occasionally very stressful Neuromancer-like hacking system.
  • Plenty of fictional, transhumanist and scholarly eBooks scattered around.
  • Getting rid of bodies is important. Not only will alarms sound if they are detected; if you opted for a non-lethal takedown, other hostiles will be able to resusitate them.
  • The devil is in the details: Cellphones made of metamaterials that look like blocks of glass, and computerized toilets... "Among other things" - Bob Page


Cons:
  • Ammo is scarce.
  • Loading times are long.
  • Pretty decent music per se, but not particularly memorable.
  • A few of the sidequests are outright dull.
  • Occasionally makes you think that you're playing Mass Effect 2, which isn't necessarily horrible.
  • DX:HR is not out yet.

Last edited by Knight Sir Rick; 2011-08-13 at 03:38 PM.
Old
Profile PM WWW Search
Knight Sir Rick enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHzKnight Sir Rick enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHz
 
 
Knight Sir Rick
 



 
Reply
Posted 2011-08-11, 09:48 PM in reply to Knight Sir Rick's post "My Deus Ex: Human Revolution prebuild..."
Can you still do a non-lethal one hit melee takedown from behind with a baton?

I don't understand your timefreeze while hacking thing. Does it or doesn't it? It certainly didn't in the original Deus Ex.

Computerized toilets sound scary. What if someone hacked them?
Old
Profile PM WWW Search
WetWired read his obituary with confusionWetWired read his obituary with confusionWetWired read his obituary with confusionWetWired read his obituary with confusion
 
 
WetWired
 



 
Reply
Posted 2011-08-11, 10:06 PM in reply to WetWired's post starting "Can you still do a non-lethal one hit..."
WetWired said: [Goto]
Can you still do a non-lethal one hit melee takedown from behind with a baton?
I didn't try it, as I chose a tranquilizer rifle instead of a "baton" during the beginning, and didn't find a baton or prod after that. However, there's an instant takedown melee move (with a somewhat long recharge time) that's performed at the push of a button, which makes a "baton takedown" less useful.

WetWired said: [Goto]
I don't understand your timefreeze while hacking thing. Does it or doesn't it? It certainly didn't in the original Deus Ex.
I changed my wording. Time doesn't freeze in either game, but IIRC, you were invulnerable until you stopped using a computer in DX (e.g. by your hacking timer expiring). Feel free to correct me if I'm wrong regarding that, though, as halted NPC weapon fire may only have applied to conversations.

WetWired said: [Goto]
Computerized toilets sound scary. What if someone hacked them?
Human beings feel pleasure when they are watched.

Last edited by Knight Sir Rick; 2011-08-11 at 10:14 PM.
Old
Profile PM WWW Search
Knight Sir Rick enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHzKnight Sir Rick enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHz
 
 
Knight Sir Rick
 



 
Reply
Posted 2011-08-11, 10:28 PM in reply to Knight Sir Rick's post starting "I didn't try it, as I chose a..."
Knight Sir Rick said: [Goto]
Human beings feel pleasure when they are watched.
No doubt, but I was refering to actions they might cause the toilet to take.
Old
Profile PM WWW Search
WetWired read his obituary with confusionWetWired read his obituary with confusionWetWired read his obituary with confusionWetWired read his obituary with confusion
 
 
WetWired
 



 
Reply
Posted 2011-08-11, 10:41 PM in reply to WetWired's post starting "No doubt, but I was refering to actions..."
WetWired said: [Goto]
No doubt, but I was refering to actions they might cause the toilet to take.

Can I has link to the video stream from unit WC-03?
Old
Profile PM WWW Search
Knight Sir Rick enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHzKnight Sir Rick enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHz
 
 
Knight Sir Rick
 
 

Bookmarks

Tags
demo, deus, deusex, human, prebuild, review, revolution

« Previous Thread | Next Thread »

Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

Posting Rules [Forum Rules]
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Deus Ex: Human Revolution. Will it suck? WetWired Deus Ex: Human Revolution 10 2011-08-11 09:47 PM
Scientists afflict computers with schizophrenia to better understand the human brain Knight Sir Rick News and Events 5 2011-05-09 08:58 PM
homo's are wrong kyeruu Opinion and Debate 18 2009-02-24 04:57 PM
Deus Ex's Spectacularness cytheR Deus Ex: Human Revolution 17 2003-06-07 08:24 PM


All times are GMT -6. The time now is 05:09 PM.
'Synthesis 2' vBulletin 3.x styles and 'x79' derivative
by WetWired the Unbound and Chruser
Copyright ©2002-2008 zelaron.com
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
This site is best seen with your eyes open.