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Posted 2005-07-09, 03:35 PM
in reply to Kaneda's post starting "Although they were a revolutionary...."
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That's not revolutionary, it's evolutionary. It was only natural to assume that one day handheld game systems would no longer be displayed in green monochrome, just as television sets evolved from black & white to full color.
On top of that, the GameGear's display was too far ahead of its time. The backlight washed out all of the definition and blurred the entire display when the game was in motion.
Handheld technology must move at a slower pace than console technology because of the issue of cost and the overall effectiveness of the hardware. It's a lot harder to design and manufacture a cutting-edge handheld than it is to design a cutting edge console. A console can be the size of a truck and nobody complains about it. A handheld as big as you head, however, isn't going to really draw you in for the purchase, now is it? Nintendo released the GBA close to a decade after the GameGear, yes. However, the screen is damn-near perfect, the processor is substantially more potent, the unit itself is a fraction of the size and the price is a drop in the bucket. Nintendo kept us waiting for a longer period of time, but by doing so, they gave us a near-perfect product at an extremely reasonable price. As opposed to the GameGear, which strived to be too advanced too soon, and what we got was a shoddy, oversized handheld with pathetic battery life and a pricetag nasty enough to kill a boar.
The fact that it took Nintendo so long to release a color-display handheld was a good thing. They got it right, while Sega jumped the gun and screwed it up.


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