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Posted 2007-12-29, 02:28 PM in reply to Raziel's post starting "I actually didn't have any problem with..."
The only things wrong with this game:

The whole "Set in the future" thing was dumb and pointless. They should have just left all of that crap out.

The ending was pretty horrible. It came way too suddenly, it wasn't even much of a cliff-hanger. The game just dropped off.

Why can't the main character, or anyone for that matter, swim? The docks was the most annoying place in the whole entire game, by far, because falling in the water meant death.
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!King_Amazon! simplifies with no grasp of the basics!King_Amazon! simplifies with no grasp of the basics!King_Amazon! simplifies with no grasp of the basics!King_Amazon! simplifies with no grasp of the basics!King_Amazon! simplifies with no grasp of the basics!King_Amazon! simplifies with no grasp of the basics!King_Amazon! simplifies with no grasp of the basics
 
 
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Posted 2007-12-29, 03:20 PM in reply to !King_Amazon!'s post starting "The only things wrong with this game: ..."
All of your assassin tools hold you down, duh.
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Posted 2007-12-29, 04:30 PM in reply to !King_Amazon!'s post starting "The only things wrong with this game: ..."
Now I quite enjoyed the whole set in the future thing. To me it added an extra dimension to the game.

Sure, if Assassin's Creed were a one-off game, then the futuristic element would be pointless, but as a trilogy, it gives it more depth.

I agree with the abruptness of the ending though (and the fact that no swimming is a bithc). It threw me too. And as a result, I can't wait five years for the next one! Actually, it would be more like two - Ubisoft now have a functioning engine (the Scimitar Engine), and the whole idea mapped out, so it won't take them years to get everything sorted. Instead, they can go straight on to the storyline, and the development stages.

However, the studio that made it, Ubisoft Montreal, also make the Splinter Cell, Rainbow 6, and Prince of Persia games, not to mention Far Cry, so it may be a while before more resources can be diverted at the team within the studio for them to make the second game.

---

Bit of trivia - the success of Assassin's Creed effectively saved Ubisoft from being bought out by EA. Just think, had Jade Raymond and her team really f'ed it up, then we'd be seeing a lot of potentially good games with 12fps framerates, shite online functionality, and built to the Microsoft philosophy (if it works, it works. No point tinkering with it to get rid of bugs. Patches can do that once the product is out).
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Posted 2008-01-05, 04:57 PM in reply to !King_Amazon!'s post starting "The only things wrong with this game: ..."
King said:
The whole "Set in the future" thing was dumb and pointless. They should have just left all of that crap out.
I completely disagree. It added an atmospheric purpose to the HUD and tutorials. On top of that, if the game hadn't had that element to the story, it would have felt too much like Prince of Persia 4.
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Posted 2008-01-14, 11:32 PM in reply to Raziel's post starting "I completely disagree. It added an..."
I loved the game. It was very different from all the games that i play and love. I had no problem adapting to the controls or actually assassinating people. It did get old after some time, but the stealth that was needed towards the end kept me in it, especially the story line. I loved how it was set in the future, because it now allows for a sequel.

To answer Lenny's question from the previous page, the eagle vision at the end ahd some meaning to it. I dont know how to say this without wrecking the ending so if you want to know, then wikipedia it. It gives a pretty good description.
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Posted 2008-01-15, 09:41 AM in reply to gruesomeBODY's post starting "I loved the game. It was very different..."
Can't say I remember asking a question.

I don't know how much depth Wikipedia goes into, so I'll repost the link I posted when I finished, which goes into a lot of detail:

http://www.computerandvideogames.com....php?id=175552

Obviously, don't click if you don't want to know.
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