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Posted 2006-05-18, 02:43 PM in reply to !King_Amazon!'s post starting "Don't get the piece of shit game. I..."
It might just be my eyes playing up again, but the thread is called POSITIVES about GW, is it not?
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Posted 2006-05-18, 03:03 PM in reply to Lenny's post starting "It might just be my eyes playing up..."
Well looks like besides no monthly cost the game is horrible.
!King_Amazon! said:
Just ask the married chick he fucked.

Who Delivers ten times out of ten?
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MightyJoe is neither ape nor machine; has so far settled for the in-betweenMightyJoe is neither ape nor machine; has so far settled for the in-between
 
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Posted 2006-05-19, 07:34 AM in reply to MightyJoe's post starting "Well looks like besides no monthly cost..."
I actually like it but the game is definitely not for everyone. Unlike WoW, most of it cannot be done solo and I think it gives the average intelligence of gamers too much credit.

The instancing is kind of annoying but I think it beats the alternative of massive KS'ing and looting. Also, there are story based missions that wouldn't work if people entered and exited them at random.

The game is also more tactical in battle than WoW which is probably why it isn't popular amongst that crowd. Battles have a lot more to do with which skills you have equipped (you can only have 8 accessible at a time and switch outside of combat zones) and how you use them then level. You also can't get very far on your own. In the original, a warrior with monk as their second class could get through 3/4 of the game solo, but Factions has rebalanced it quite a bit so that is not longer possible.
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Posted 2006-05-19, 08:25 AM in reply to Rurouni Storm's post starting "I actually like it but the game is..."
What would be the standard group size?
!King_Amazon! said:
Just ask the married chick he fucked.

Who Delivers ten times out of ten?
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Posted 2006-05-19, 08:36 AM in reply to MightyJoe's post starting "What would be the standard group size?"
Well, it gets larger as you get farther in the plot.

Starts at 2 in the original game (though that part is short, starts at 4 in factions), then 8 and 12. I think you only get higher than 12 in PVP and Guild battles (except for a few Factions missions that have 16. Factions also has team competitive missions with 12 players per team)
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Rurouni Storm is neither ape nor machine; has so far settled for the in-betweenRurouni Storm is neither ape nor machine; has so far settled for the in-between
 
 
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Posted 2006-05-19, 11:26 AM in reply to Rurouni Storm's post starting "Well, it gets larger as you get farther..."
Don't forget there're 6 per team in the desert.

Can you get 12 in the normal missions? Or just PvP types?

I've had Factions since it came out...and I've only played it once so far.
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Posted 2006-05-19, 01:32 PM in reply to Lenny's post starting "Don't forget there're 6 per team in the..."
Lenny said:
Can you get 12 in the normal missions? Or just PvP types?
Temple of Ages
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