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Posted 2005-01-21, 02:58 PM in reply to BlueCube's post starting "Assuming that the 45 seconds count..."
Hey wait! What happened. When I did move event: move randomly (page 3.) She moves around randomly already..... WAIT! Does the timer start when you load a saved game or does it start when you start a new game!?
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heb786 is neither ape nor machine; has so far settled for the in-betweenheb786 is neither ape nor machine; has so far settled for the in-between
 
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Posted 2005-01-21, 09:03 PM in reply to heb786's post starting "Hey wait! What happened. When I did..."
...The timer's based on an event, so it only starts when you want it to. If it's already been started when it's saved, then loading the game will continue from where it left off.

Make sure that the 3rd page switch is off, if you don't want her to move around randomly - remember that higher pages = higher priority, so if Page 10 has no preconditions, it will ALWAYS go with page 10 and not pages 1-9.

Anyway, if you can't get it to work, post some screenshots of your code..
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BlueCube enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHzBlueCube enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHz
 
 
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Posted 2005-01-30, 01:05 PM in reply to BlueCube's post starting "...The timer's based on an event, so it..."
Ok It's working... I think. When I talk to her she disappears.....
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heb786 is neither ape nor machine; has so far settled for the in-betweenheb786 is neither ape nor machine; has so far settled for the in-between
 
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Posted 2005-01-30, 08:05 PM in reply to heb786's post starting "Ok It's working... I think. When I talk..."
Bah, I should have mentioned to add a Wait here:

Page 1
<>Move Event: Woman #1 (wherever)
<>Wait Blah Seconds until she disappears
<>Timer 1 Operation: Set to 45 seconds
<>Timer 1 Operation: Start
<>Turn switch [xxxx:CurrentlyInChurch] ON (so if you went inside at this point, you can have her be there)


Assuming that Page 2 is the [xxxx:CurrentlyInChurch] switch it would activate right after the switch happens (which is almost immediately after the move event) unless there's a pause of some sort. I thought there would be more conversation or something to pause for a bit, after she'd left.
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BlueCube enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHzBlueCube enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHz
 
 
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