Zelaron Gaming Forum  
Stats Arcade Portal Forum FAQ Members List Social Groups Calendar Search Today's Posts Mark Forums Read
Go Back   Zelaron Gaming Forum > Zelaron Gaming > RPGMaker

 
 
Thread Tools Display Modes

 
Reply
Posted 2004-06-04, 05:59 PM in reply to BlueCube's post starting "Yeah, my advice still stands: Either..."
BlueCube said:
Yeah, my advice still stands: Either use "tripwires" to turn on torches in your immediate area, split up the map into smaller chunks, or simply reduce the number of pictures on the screen at once.

If it doesn't seem like RAM is the problem here, it might just be too much competition for CPU cycles.. turn off other stuff in the background that you take for granted, or try setting the RPG_RT.exe to high priority. GO RPG MAKER GO


It appears it only lags on me in test mode.
I just created the game executable and ran it only to find that it runs perfectly with no substitutions made.Why it runs bad in test mode but not in the game who knows.
Old
Profile PM WWW Search
ograx is neither ape nor machine; has so far settled for the in-betweenograx is neither ape nor machine; has so far settled for the in-between
 
 
ograx
 



 
Reply
Posted 2004-06-04, 07:03 PM in reply to ograx's post starting "It appears it only lags on me in test..."
I had the same problem in my CBS..but that was cuzz I had a bunch of pictures and paralell events. Ran fine in normal game mode.


~ KAMAHAME---Oh shit it's happening again.... ~
Old
Profile PM WWW Search
Tyrannicide enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHzTyrannicide enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHz
 
 
Tyrannicide
 



 
Reply
Posted 2004-06-05, 12:33 PM in reply to ograx's post starting "It appears it only lags on me in test..."
Interesting. It must be just the RPG Maker program itself that screws everything up. Well, looks like I learned something new today, w00t.
Old
Profile PM WWW Search
BlueCube enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHzBlueCube enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHz
 
 
BlueCube
 



 

Bookmarks

« Previous Thread | Next Thread »

Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules [Forum Rules]
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -6. The time now is 07:08 PM.
'Synthesis 2' vBulletin 3.x styles and 'x79' derivative
by WetWired the Unbound and Chruser
Copyright ©2002-2008 zelaron.com
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
This site is best seen with your eyes open.