Zelaron Gaming Forum  
Stats Arcade Portal Forum FAQ Community Calendar Today's Posts Search
Go Back   Zelaron Gaming Forum > Zelaron Gaming > RPGMaker

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next

 
RM discussion # 3 (Tiles)
Reply
Posted 2004-10-20, 07:04 PM
09:04 PM:
Ok I just had to since the first one was kind of active I made two but specified on what in RM we are talking about.... and Tiles like how what when where and why certain types should be used or/and clashed together.

09:18 PM:
Lets start with is it better to use multiple tilesets or have it static.... multi meaning having a different tileset for each town. Static meaning using the same town tileset for each town. Remeber this is a convo about anything tileset so it could transform into how i looks to where you place or how you use or relationships what ever has to do with tilesets.

Last edited by BlueCube; 2004-10-23 at 12:57 PM. Reason: D-D-D-Double Post
Old
Profile PM WWW Search
Aurvian is neither ape nor machine; has so far settled for the in-betweenAurvian is neither ape nor machine; has so far settled for the in-between
 
 
Aurvian
 



 

Bookmarks

« Previous Thread | Next Thread »

Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

Posting Rules [Forum Rules]
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -6. The time now is 04:56 PM.
'Synthesis 2' vBulletin 3.x styles and 'x79' derivative
by WetWired the Unbound and Chruser
Copyright ©2002-2008 zelaron.com
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
This site is best seen with your eyes open.