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Posted 2004-04-15, 06:50 PM in reply to blckshdwdragon's post starting "in dtalon the venom damg is not shown..."
ok well i consider you zelarons pvp expert and that counts for a lot i think that you would make a good mod for the pvp forum since apoq left. and if i use claw block i will go for the tucs because on the summit I found a nice little formula for kick damage but it doesnt really mean a whole lot to me cuz i dont feel like thinking about it right now, but from what i can see right from the start is that dex and str are input into which is nice because bartucs give both not to mention that with claw blocking i could block hammers bone spirits and i have even heard that it blocks fohs too.
Kick Damage
MinDamage=(str+dex-20)/4)*(100+skill_bonus)/100 + BootMinDam*(100+str*StrBonus/100+skill_bonus)/100
MaxDamage=(str+dex-20)/3)*(100+skill_bonus)/100 + BootMaxDam*(100+str*StrBonus/100+skill_bonus)/100

also i am still waiting for an answer about why so little in burst of speed, is it because it requires little ias to reach the max kick rate?
Think not disdainfully of death, but look on it with favor; for even death is one of the things that Nature wills.
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tidus2005 is neither ape nor machine; has so far settled for the in-betweentidus2005 is neither ape nor machine; has so far settled for the in-between
 
 
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Posted 2004-04-16, 12:33 AM in reply to Vollstrecker's post starting "It sounds like it would work, but I..."
Vollstrecker said:
It sounds like it would work, but I noticed a lack of Deadly Strike with your first gear selection. Do you think swapping out your Mara's for a Highlords + dropping a "Lo" in your 'Tucs would detract in any way?
sounds like it would?? lol... go build ur charge up asn and build mine and see the results for ur self lolololololol....... deadly strike as far as i kno has NOT been confirmed to work but i have to wait on diabloii.net b4 choosing Lo to be pur into tucs other wise a + 15-30max damg /ias jewel would help boost physical damg, if DS does infact work then i see no obejection to use ds but if u are think of using razors edge, then no i wouldnt care for that kind damg vs verstility where as tucs happen to have.
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blckshdwdragon is neither ape nor machine; has so far settled for the in-betweenblckshdwdragon is neither ape nor machine; has so far settled for the in-between
 
 
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Posted 2004-04-16, 12:35 AM in reply to tidus2005's post starting "ok well i consider you zelarons pvp..."
tidus2005 said:
ok well i consider you zelarons pvp expert and that counts for a lot i think that you would make a good mod for the pvp forum since apoq left. and if i use claw block i will go for the tucs because on the summit I found a nice little formula for kick damage but it doesnt really mean a whole lot to me cuz i dont feel like thinking about it right now, but from what i can see right from the start is that dex and str are input into which is nice because bartucs give both not to mention that with claw blocking i could block hammers bone spirits and i have even heard that it blocks fohs too.
Kick Damage
MinDamage=(str+dex-20)/4)*(100+skill_bonus)/100 + BootMinDam*(100+str*StrBonus/100+skill_bonus)/100
MaxDamage=(str+dex-20)/3)*(100+skill_bonus)/100 + BootMaxDam*(100+str*StrBonus/100+skill_bonus)/100

also i am still waiting for an answer about why so little in burst of speed, is it because it requires little ias to reach the max kick rate?
i had those forumlas in my "destroying charge up discussion post"" with all the + skills and tucs being -30 base wsm max fpa dtalon is aquired (as well as J talon)

edit: btw where is Kuja?? havent seen him for a while
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blckshdwdragon is neither ape nor machine; has so far settled for the in-betweenblckshdwdragon is neither ape nor machine; has so far settled for the in-between
 
 
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Posted 2004-04-16, 08:33 AM in reply to tidus2005's post "non ww melee assassin build"
so is it true that claws can block foh, bone spirits, and hammers?
Think not disdainfully of death, but look on it with favor; for even death is one of the things that Nature wills.
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tidus2005 is neither ape nor machine; has so far settled for the in-betweentidus2005 is neither ape nor machine; has so far settled for the in-between
 
 
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Posted 2004-04-16, 01:02 PM in reply to tidus2005's post starting "so is it true that claws can block foh,..."
yes, it blocks just about everything except for firewall, the actual orb from frozen orb but the shards are blockable etc, so wb block: bone spirt, hammers, foh, forb shards, blizzard, fball, meteor explosion etc u get the idea right?
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blckshdwdragon is neither ape nor machine; has so far settled for the in-betweenblckshdwdragon is neither ape nor machine; has so far settled for the in-between
 
 
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Posted 2004-04-16, 11:14 PM in reply to blckshdwdragon's post starting "i had those forumlas in my "destroying..."
blckshdwdragon said:
edit: btw where is Kuja?? havent seen him for a while
Kuja quit.

I wasn't saying my charge-up Assassin build was better than your kicker...

I was just saying that Deadly Strike might be an improvement on it, as I believe it does still work.
There wouldn't really be any reason to use Razor's Edge, as Highlords at a decent level + Lo would give you your 50% DS cap.

I may be the D2 Mod, and I may know a bit about the game, but I will NEVER say I know everything. For instance, I wasn't aware Weapon Block would block those skills.

Besides, a Mod is mostly someone there to keep the peace, make sure the rules are obeyed, and to know a bit about the game. I just try to be helpful as well. If someone turns up something better, I have no problems with that, and will even admit someone turned out a better build.
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Vollstrecker shows clear signs of ignorance and confidence; the two things needed to succeed in lifeVollstrecker shows clear signs of ignorance and confidence; the two things needed to succeed in life
 
 
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Posted 2004-04-16, 11:17 PM in reply to blckshdwdragon's post starting "yes, it blocks just about everything..."
With that you could PWN a bone necro.
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HandOfHeaven seldom sees opportunities until they cease to beHandOfHeaven seldom sees opportunities until they cease to beHandOfHeaven seldom sees opportunities until they cease to beHandOfHeaven seldom sees opportunities until they cease to be
 
 
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Posted 2004-04-17, 06:03 PM in reply to HandOfHeaven's post starting "With that you could PWN a bone necro."
voll: ds has no cap as the formula for chance to do 2x damg is -

=CS + (DS/100)*(100-CS)
lets say u got 200 DS as an exm

0+(2*-200) thus -200 now thats a bad thing thus no cap but only screwing it up, if u got cs some minor DS is fine but u will get diminishing returns aprox 1/3 less of the amount ds u got on
however if u have 100ds and 0 cs then by joe u always have double damg like the good ole 09 days :P

hoh: u defintely can, as any class can, it is all a matter of ur approach
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blckshdwdragon is neither ape nor machine; has so far settled for the in-betweenblckshdwdragon is neither ape nor machine; has so far settled for the in-between
 
 
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Teh melee sassy
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Posted 2004-04-22, 09:14 PM in reply to HandOfHeaven's post starting "With that you could PWN a bone necro."
This is asfar as I know my idea of a melee sassy, taking into consideration what's available skillwise without being called a "trapper/kicker"

Haven't posted many of these so basically this is what I do:


Stat points -
Strength - Enough str for gear, about 150 give or take what you plan on using
Dex - Enough for block/however much AR you think you'll need(mine is 210 with 2 ravens 75 block with stormshield)
Vit - as much as possible, expecially when dancing around with people who teleport like a monk on hot rocks
Energy - ... think about this one guy ...

Skills -
I use mb occasionally if I feel like aggrivating people, 1 point
dragon flight to follow mb(casters, expecially fb sorc) max
Dragon claw - varies with what you want to use, I currently have 5 in it for casters for the damage, but still use a tucs/SS on swap for barbs
Claw mastery, about 5, more if you really think you'll need it
Burst of speed 5, we all like zooming around and attacking fast, more if you can(See gear)
Fade 5, your resist isn't going to be super, and dragon flight beside sorc's doesn't always go hot, use this vs poison necros/other casters
Venom max - Yes venom maxed, the added poison is quite nice in hell expecially if you're lucky and find a poison necro running around, aswell you'll need it for your bow(see gear)
Shadow master max - we all like a friend, high resist +attack and can tank for you even do some damage.
Weapon block - depends on how you swing, I put 5 in it for when I claw/claw vs casters, but you may want a shield for barbs
Traps - never

Gear -
Helm - Gaze, Ias jewel if you can
Armor - I'm using perf levi atm, good +str bonus high def and dr ofcourse, assasins aren't tanks, the DR will help
Belt - Perf verdungo's
Rings - ravens, +AR(you need as much as possible) cold damage and +dex for blocking, Raven for cold sorc dwarf for fire sorc wisp for lightning sorc/trappers, basic stuff
Ammy - cats eye if you want to stray and use a bow(not melee but it works =o ) maras aswell, if you can't sacrifice the speed you lose from using fade this is a very good idea, and the +2 skills and reisst is golden
Gloves - anything with ias, you don't want them to hit be the person getting in the shots, I'm using Laying of hands so I don't have any big recommendations here
Boots - shadow dancer without a question, +2 shadow faster hit recov +dex and faster r/w, the works; aswell it will increase dragon flight damage, not pure melee... but when you're chasing after a zon trying to run against a hail of arrows... well...
Weapons - I'm currently using shaeled bartucs with shaeled jade(+45 res), yes I know people with 40/15 jewels are cursing me, but I'm not rich, and do not own cta for switch. If you don't like the dragon claw you can use SS/tucs on the swap for the +ar more dr and block, good vs zons, but they should die 1 dragon flight anyway =o, aswell, I find if you use widowmaker with venom you can tear a necro apart in so little time, the guided arrow and ignore target deff with the poison damage and burst of speed all come together very nicely.
charms - I'm using 3 rows of 5% r/w charms and 5% hit recov charms, quick as a rabbit strong as an ox.. or something +shadow gc's are nice if you can afford them

This is just a rough outline however much you may want to call it non melee, but not everyone can afford to whirlwind around with cta and enigma laying 5k traps


-Alucard; lame quote about love and the many despairs about life here

Last edited by Alucard001; 2004-04-22 at 09:21 PM.
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Posted 2004-04-23, 01:25 AM in reply to Alucard001's post "Teh melee sassy"
since ur not rich would u like an improvement upon ur build but taylored to ur wealth?
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Posted 2004-04-23, 07:47 AM in reply to tidus2005's post "non ww melee assassin build"
well i have completed my kicker assassin and i do very well with my upgraded gores. i have some trouble against lightning assassins due to low resist which i am currently working on. i use dual tucs for nice blocking of non melee attacks and switch to a tuc and whistans shield for strictly melee duels. about the only melee char that i have trouble with is a smiter or a ww sin/barb. i think the barb is tough because i cant hit them that often due to having only about 10 ar. but overall if i stun lock anyone minus wind druids with wake of fire then i win easily.
Think not disdainfully of death, but look on it with favor; for even death is one of the things that Nature wills.
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