Windows XP
2.5 GHz P4 (single core) processor or equivalent
1 Gigabyte RAM
A 128 MB Video Card, with support for Pixel Shader 2.0
At least 15 GB of hard drive space
Windows Vista
2.5 GHz P4 processor or equivalent
2 Gigabyte RAM
A 128 MB Video Card, with support for Pixel Shader 2.0
At least 15 GB of hard drive space
Nvidia GeForce Series
FX 5900, FX 5950
6600, 6800
7600, 7800, 7900, 7950
8400, 8500, 8600, 8800
9400, 9500, 9600, 9800
GTX 260, GTX 280
Intel(R) Extreme Graphics
GMA X4500
Server Definetions
Core (http://warhammeronline.wikia.com/wiki/List_of_servers)
Core servers are just what you'd expect. These are servers that have everything Warhammer has to offer, with no special changes to the normal ruleset. RvR is confined to lakes and Scenarios, and there are two opposing realms engaged in the WAR. Players may only engage in Player vs. Player combat when flagged to do so in specific areas around the world. Select a Core ruleset server for the original exciting gameplay experience that WAR was designed to offer.
Open RVR (http://warhammeronline.wikia.com/wiki/List_of_servers)
The Open RvR servers feature RvR flagging everywhere except for the Tier 1 Chapter area and the surrounding PvE content. Once players leave this area, they will be flagged for RvR anywhere in the game. Open RvR servers are perfect for those who want to add an extra challenge to their gaming experience. Players must constantly watch their backs or risk attack by enemies everywhere they go! Only members of opposing realms may attack each other; the Open RvR server still focuses on Order versus Destruction.
RP/Open RVR (http://warhammeronline.wikia.com/wiki/List_of_servers)
Any server flagged as Roleplay will follow the same rules as above, but with an additional set of guidelines. These servers are for those players who enjoy truly immersing themselves into the Warhammer lore by acting as their characters' personalities in-game. Players who opt to participate on a Role Playing server must agree to far more specific rules regarding naming, and it is suggested that players would adhere to WAR or high fantasy conduct and behavior.
I played this a bit in the beta and have pre-ordered the game. While it does steal a lot of stuff from WoW, that's not always a bad thing. It has an interesting feel to it and public quests are a blast.
Actually WoW stole alot of things from Warhammer, and Warhammer stole alot of things from Dungeons and Dragons >_<. World of Warcraft was just the first to turn it into a decent MMO (guild wars failed). All further MMO's that don't follow suit will is an attempt in changing the way MMO players game.
I have about five friends included my girlfriend who will be playing this. I will see how they think about a Zelaron guild. Perhaps I can persuade them into joining Zelaron as the guild would be hosted here. Should also result in a show of activity for members looking to join depending on how popular we get.
You're a moron. WoW came out four years before Warhammer. The stuff Warhammer stole is gameplay related. Noone but noone gives a damn about any story/senario similarities.
Without Dungeons and Dragons there would have been no Warhammer, and without Warhammer there would have been no World of Warcraft. To say that World of Warcraft thought of everyone by itself and stole no idea's from anything is absurd. Dungeons and Dragons created multiplayer questing, and roleplaying. Take that away from World of Warcraft and you have nothing.
Again, you're retarded or blind. Read what I'm saying. World of Warcraft put together the set of gameplay details that resulted in a fun and profitable experience. There were many MMORPGs before WoW, but they did not have all those features. Almost every good feature from WoW has been put in Warhammer. Warhammer gameplay is like WoW's gameplay refined for four years by the devs and mod makers. They've added many good features of their own and from other games, but at the core, the gameplay is a ripoff from WoW. I'm not talking about the things that make it a multiplayer RPG; of course it has those things -- that's what it is.
Without Dungeons and Dragons there would have been no Warhammer, and without Warhammer there would have been no World of Warcraft. To say that World of Warcraft thought of everyone by itself and stole no idea's from anything is absurd. Dungeons and Dragons created multiplayer questing, and roleplaying. Take that away from World of Warcraft and you have nothing.
You have a cool name.
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For me it was the opposite. I thought "My friend isn't using his beta account. I'm kind of interested in what it's like." The longer I waited for the download, the less interested I became, but when I actually started playing, I didn't want to stop.
DnD was also heavily inspired by fantasy literature
I'm sure it did, however the argument was that WoW stole things from past games. If we were to argue about what DND took from then there would be another whole 12 or so posts on it. What did fantasy literature steal from? That is the question.
WetWired said:
So what server are you playing on, Kaz? (Or anyone else that's playing)
I wasn't able to get into beta, so I don't know the current server situation. I'll see if I can google a list in a little bit, ill post and call my buddies see what they are playing on.
~Update, I will most likely be playing on one of the RVR servers. I definetly won't be on the Roleplay however, there is a chance I will make an appearance on a Core server. That all depends how bad the ganking (is that what they call it on WAR?) is.
~Update, I originally planned to create a Goblin Shaman in order to enhance my friends in combat. We all decided on destruction. I'll create a who's playing who up top once I get some feedback. Goblin Shaman is still my idea, however I'm unsure as to which server they are playing on atm. They are big Warhammer fans, and I could actually seeing some of them playing on a RP server. We will see how it goes though.
Which server/faction/class/race are you going to play?
I'm going to start with a High Elf Healer/Mage class like I did in beta, so I guess it doesn't matter. I'd do a RvR realm, but I don't think I'll be devoting the time I'd need for that to be viable (I'd need to have a group of people to level with and I'd probably fall behind). You can find a list of realms on the warhammer site under realm status, though it doesn't list types. I'm going to create my characters during lunch today.
I remember seeing somewhere they had a map of the US. Within each regeion they showed the # of Order players and the # of Destruction players. Not one region had more Order then Destruction. Depending on the balance between the two I might end up rolling a dwarf of some sort.