OH MY GOD! For hours now I have been trying to figure out how to use these stupid variable and switches options. I am using the RPG Maker XP Postality Knights Edition. I have tried simple things such as: recieveing a message on startup/immediately entering area and setting trigger as "auto start." I know that makes the same message repeat over and over, but through all the guides and FAQs Ive read, I DONT KNOW WHAT TO DO because they are so blunt in their explinations. Another example is creating an event that when you step on it, you move two spaces up. But I only want that to happen once. how do I fix that with these switches? They say its easy, but Im not seeing it. Could someone please give me a long and clear solution please?
OH MY GOD! For hours now I have been trying to figure out how to use these stupid variable and switches options. I am using the RPG Maker XP Postality Knights Edition. I have tried simple things such as: recieveing a message on startup/immediately entering area and setting trigger as "auto start." I know that makes the same message repeat over and over, but through all the guides and FAQs Ive read, I DONT KNOW WHAT TO DO because they are so blunt in their explinations. Another example is creating an event that when you step on it, you move two spaces up. But I only want that to happen once. how do I fix that with these switches? They say its easy, but Im not seeing it. Could someone please give me a long and clear solution please?
for problem 1 i don't know y its not working u should have the message then activate a switch and have a second page with nothng on it and precondition it with the switch from the first page
for problem to u need to do the same thing. after u make it so they move up 2 spaces then have a switch activated and a second page with nothing on it and a precondition from the first page. hope it helps ill get u a demo if i can maybe l8er tonight.
DO NOT USE AUTOSTART.... unless you use Erase event, it will keep on happening. It is the source of your problems... Also, you do not need to use switches for everything... Set the event to Player Touch, and it will only do the event when you step on it... Don't worry, I was VERY confused at first... I'm working on a newbies guide to RMXP, by the way, which will include video... Might take awhile, but it's worth it if I help at least one newbie
Speaking of event triggers 'n stuff, what's the "collision" trigger? Is it sorta like "Hero Touch" 'cept the event that's set to "collision" has to be moving?
Collision: The hero does not have to hit the confirmation key, the event and the hero just have to attempt to be on the same tile at the same time - so the event can also activate itself by running into the hero (as well as the hero running into the event.)