DarkestFears said:
Terran:
4 supply +1 scv
5 supply +1 scv
6 supply +1 scv
7 supply +1 scv
7 supply half way thru 8th scv build depo @ choke
8 supply +1 scv
9 supply +1 scv
10 supply +1 scv
10 supply build barracks @ choke
11 supply +1 scv
12 supply +1 scv
12 supply build ref
13 supply build another depo @ choke
13 supply send 2 more scv to finished ref
14 supply +1 scv
14 supply +1 marine
16 supply +3 marine
16 supply build bunker @ choke
19 supply +1 scv
20 supply +1 scv
20 supply build depo
21 supply +1 scv
21 supply build fact
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Ehh..
All depends on what your playing against, I'd always get 1-2 marines incase of goon rush or just a wondering probe that could scout you and give away any rush you had planned.
If your doing that, I'd go with vults and try to work on your spider micro
just contain whoever your playing deplete their minerals, let em shrivle and die, and expand as much as possible, making each expo very well equipped (incase you get dropped... i hate that =\)
Always try to see if u can sneak something in on another player, like float a factory or barracks into their base, 4 vults with 12 mines can do ALOT of damage to an un-expirienced, or even a progamer, if u micro enough. Ive had a friend take out 5 goons with 4 vults 12 mines + a drop ship
.
I'd not really try to plan this out too much, or stick to any kind of a plan, just make it all flow, dont tech up too fast, or you will be helpless if he/she scouts and notices your defenseless.