WARCRAFT III BETA VERSION HISTORY
--------------------------------------------------------------------------
- BETA PATCH 1.12
--------------------------------------------------------------------------
MAJOR ISSUES
- Fixed a crash related to Bash.
- Fixed a crash related to Ultravision.
- Fixed a crash related to harvesting units and the Feral Spirit spell.
- Fixed a crash related to cooldown timers.
- Fixed a crash related to units getting stunned or ensnared while repairing.
MINOR ISSUES
- Fixed an issue that prevented units from attacking fleeing targets.
- Fixed an issue related to rapidly spending Hero skill points.
- Fixed an issue related to Polymorph and the Druid of the Claw.
- Fixed a graphic issue related to the Tree of Life and Radeon 8500 video cards.
BALANCE CHANGES
- Added a 12-player map - Divide and Conquer.
- Modified creep and item placement on all maps.
- Modified creep behaviors slightly.
- Build times have changed for many units.
- Tree of Life attack removed.
NOTE: In the next full patch, Ancient melee attacks will require the "Nature's Wrath" upgrade.
- Ancient Protector can now attack air and ground.
- Entangled Gold Mine hit points increased.
- Entangling a gold mine takes longer.
- Orc Burrow armor and attack range decreased.
- Spiked Barricades damage increased.
- Wisp hit points and cost increased.
- Gryphon Rider cost and food usage decreased.
- Dryads use 2 food.
- Goblin Sapper hit points and splash damage decreased.
- Skeleton duration reduced.
- Skeleton attack damage increased.
- Repair, Renew, and Restoration effectiveness decreased slightly.
- Ensnare no longer requires Fortress.
- Heal and Inner Fire swapped on the techtree.
- Stasis Trap duration and activation time increased.
- Anti-magic Shell mana cost reduced and duration increased.
- Dryad's Dispel Magic mana cost reduced.
- Curse duration increased slightly.
- Faerie Fire duration and mana cost increased.
- Inner Fire duration increased.
- Invisibility duration increased.
- Possession no longer affects air units.
- Polymorph duration decreased.
- Polymorph no longer affects air units.
NOTE: In the next full patch, Polymorph will affect air units, but will not kill them.
- Purge duration increased.
- Rejuvenation mana cost reduced.
- Slow effectiveness decreased.
- Creep Ensnare duration decreased.
- Healing Ward effectiveness increased.
- War Stomp area of effect increased.
- Evasion effectiveness increased slightly.
- Metamorphosis effectiveness increased.
- Chain Lightning effectiveness decreased.
- Chain Lightning cooldown and mana cost reduced.
- Frost Nova effectiveness decreased.
- Frost Nova cooldown and mana cost reduced.
- Frost Armor mana cost reduced.
- Endurance Aura regeneration effect increased slightly.
God theres a new update every day =D

|