Alright - I'm aware at how noobish this question might sound, but I'll never learn unless I ask it anyway:
For a particular scene, I'm wanting my party to come out of the main hero and interact, using different sprites at different times to show reactions to the dialogue. Now, I'm aware at placing events around the hero for the party to move to, but my question is, is there an easy (or at least) easier way for events to basically get one event to react at the right time to another event to show a reaction to what was said? I'm not sure if that's clear or not, but I am getting a little more familiar with the program but I'm still not sure how to script those dialogue scenes just yet with multiple events moving around and taking cues from other events. Any help would be appreciated.