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RPG Maker XP Face
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Posted 2005-09-18, 09:51 AM
is there any way to put a face next to message screen like in rpg maker 2003? and how can i put my pic in avatar?

Thanks
Mangekyou User
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Posted 2005-09-18, 09:53 AM in reply to Mangekyou User's post "RPG Maker XP Face"
http://zelaron.com/forum/profile.php?do=editavatar
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Posted 2005-09-18, 09:56 AM in reply to Mangekyou User's post "RPG Maker XP Face"
*SUMMON BLUECUBE*

Last edited by GravitonSurge; 2005-09-18 at 10:01 AM.
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Grav never puts off to tomorrow what can be done the day after tomorrowGrav never puts off to tomorrow what can be done the day after tomorrowGrav never puts off to tomorrow what can be done the day after tomorrowGrav never puts off to tomorrow what can be done the day after tomorrowGrav never puts off to tomorrow what can be done the day after tomorrow
 
 
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Posted 2005-09-18, 09:59 AM in reply to Sum Yung Guy's post starting "http://zelaron.com/forum/profile.php?do=..."
Sum Yung Guy, i have tried it... but the only options they gave is "do not use avatar"... there's no other options
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Posted 2005-09-18, 11:34 AM in reply to Mangekyou User's post starting "Sum Yung Guy, i have tried it... but..."
I think you need a certain amount of post.
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Posted 2005-09-18, 12:05 PM in reply to Sum Yung Guy's post starting "I think you need a certain amount of..."
He he he he...

The guy means in the actual program.

----------

As far as I know Mangek, there's no event option to out the face in the message screen.

Yet there may be a script somewhere that will allow it.
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Posted 2005-09-18, 12:06 PM in reply to Lenny's post starting "He he he he... :p The guy means in..."
Actually, he's referring to two different things. And you need 10 posts.
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Posted 2005-09-18, 12:27 PM in reply to Grav's post starting "Actually, he's referring to two..."
Why so he is...

My bad.
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Posted 2005-09-18, 02:04 PM in reply to Grav's post starting "*SUMMON BLUECUBE*"
Hello Grav

---

Oh God, not Ruby scripting

The really simple verson of it is is that you'll have to make your own custom text box, and import your faces as separate Pictures. Good luck doing so, because Ruby is a crazy programing language. I can just get it to display a picture within Call Script:

@meh = Sprite.new
@meh = RPG::Cache.picture("what")

What.png should be in your Pictures directory. Good luck figuring how to place it at a specific x/y position because I sure can't figure it out
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Posted 2005-09-19, 12:50 PM in reply to BlueCube's post starting "Hello Grav --- Oh God, not Ruby..."
Make you own text box, eh? I remember a script for that...I'll try and find it.
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Posted 2005-09-19, 01:14 PM in reply to Lenny's post starting "Make you own text box, eh? I remember a..."
Yeah, that's not the tough part apparently, the tough part is grabbing the correct face graphic based on who you want to show and placing it correctly in the text box, and drawing the text so it doesn't go on top of the graphic, all while juggling 3 chainsaws which are also on fire

Last edited by BlueCube; 2005-09-19 at 03:16 PM.
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Posted 2005-09-25, 04:58 AM in reply to BlueCube's post starting "Yeah, that's not the tough part..."
sorry that i havent reply too soon, i'm online sometimes and only in the weekend. thanks blue/grav for ur helps..... i'm gonna try the face, bcoz i want to make better game than my bro. lol. Anyways....

Salute,
Mangekyou User
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