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Posted 2004-02-19, 12:02 PM
in reply to Chruser's post "Zelaron portal"
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Okay, so here's what we have so far:
- A majority wants the portal back.
- Reviews posted on the board should also show up on the portal.
- News get displayed in the order they originally get posted, not by the latest reply.
That's not enough ideas by any means. If we ever want to compete with the big boys (gamespy, mgon, gamespot), this will not be enough by any means. And don't think "but they're huge, there's no way anyone could EVER compete with them."
Anyway, I'll start off by brainstorming about some various ideas. Go ahead and leave some input and post new ideas so we'll have a decent basis for the portal.
- A download section with the latest game demos, patches, trainers and such relevant things. We've had this before, but it did not get much input due to a lack of portal visitors.
- Up-to-date news with news posters capable of posting often, not a group of 10+ news posters who post ONCE every week altogether. The news posters have gotten more lazy lately and will need some new, fresh recruits.
- A game screenshot easier to update than before. Multiple people could be assigned to take care of this one, possibly to have a screenshot of the day.
- Interviews with industry professionals? Except for a few industry professionals who come to Zelaron every now and then (such as CAClark), we likely have to boost our ratings a bit more in order to find interesting game developers who would take the time to give us a scoop.
- The Zelaron email stays. If we get the resources, we could upgrade it to HiveMail to disable advertising and allow members to use POP3 if they so wish. A lot of people do prefer having Outlook running instead of having to check their web mail.
- Full forum integration. The portal should display things such as the current forum members online, possibly even notify users if they have a new PM, and of course, quickly let users check for new posts directly from the portal via a single mouse click.
In addition, Zajako has promised us the pay version of his splendid RPG game, which allows pretty much full customization in all sorts of ways. The main elements behind it is still to fight monsters, find items, gold and such things while you level up your character. You can duel other players, navigate throughout the world and possibly find some nigh-impossible monsters to attack. It has been greatly improved, and for those of you who liked the beta (even though it lacked random battle damage) will absolutely love the new version.

"Stephen Wolfram is the creator of Mathematica and is widely regarded as the most important innovator in scientific and technical computing today." - Stephen Wolfram
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