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Question Mario?
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Posted 2004-01-31, 11:44 AM
Has anyone got any mario resources? I want to make a mario game on rpgmaker 2003 like the snes mario games. I need mainly chipsets as I have a few charsets of mario and enemys but any resource would be helpfull. Thanks in advance!
"Try not! Do or do not, there is, no try!" Quote Yoda.
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05thouldm is neither ape nor machine; has so far settled for the in-between05thouldm is neither ape nor machine; has so far settled for the in-between
 
 
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Posted 2004-01-31, 12:40 PM in reply to 05thouldm's post "Mario?"
Eh, here's some ripped tiles from the first level. You can just copy/paste the tiles into whatever chipset you wish..
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BlueCube enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHzBlueCube enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHz
 
 
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Posted 2004-01-31, 03:02 PM in reply to BlueCube's post starting "Eh, here's some ripped tiles from the..."
Thanks! I might put the cloud into a moving panorama background and the blocks into a charset. Well most into a charset so you can jump on it. Though I could just place blank events on top of it. Thanks.
"Try not! Do or do not, there is, no try!" Quote Yoda.
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05thouldm is neither ape nor machine; has so far settled for the in-between05thouldm is neither ape nor machine; has so far settled for the in-between
 
 
05thouldm
 



 
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Posted 2004-01-31, 06:58 PM in reply to BlueCube's post starting "Eh, here's some ripped tiles from the..."
Could someone tell me how to make mario jump when you press up please. I have done a method but if you hold up he keeps going up. Little help please?


I also need the sound effects from the game. I need like the sound when you jump on an enemy and when the bullet is fired. And also the jump noise along with any other noises please.
"Try not! Do or do not, there is, no try!" Quote Yoda.

Last edited by 05thouldm; 2004-02-01 at 12:17 PM.
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05thouldm is neither ape nor machine; has so far settled for the in-between05thouldm is neither ape nor machine; has so far settled for the in-between
 
 
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