View Single Post
 
Reply
Posted 2008-01-03, 08:26 AM in reply to Meganroid_6's post "Using rpg maker 2003"
Ah, good. I like RM2K3.

I do believe that setting switches can be done within the event window - create a new event (1), double click in the event window to bring up the event menu (2), click Switch Operations on the first page (3), set the switch options in the box (4) - to name the switch, click the three dots next to the switch name (5) and name it in the input box on the new window (6).



---

So you're main aim is to disable an event once it has been used, yes?

What type of event is it - activates automatically, activates when the hero touches it, activates at a button press? Just curious.

The way to do it is to use a conditional branch in the event. Do you know how to find them and use them?
Old
Profile PM WWW Search
Lenny simplifies with no grasp of the basicsLenny simplifies with no grasp of the basicsLenny simplifies with no grasp of the basicsLenny simplifies with no grasp of the basicsLenny simplifies with no grasp of the basicsLenny simplifies with no grasp of the basics
 
 
Lenny