Thread: Rmxp help
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Posted 2007-11-19, 09:44 PM in reply to Arshes's post "Rmxp help"
Game.exe refers to the patching method that they used to use - you had to upgrade your main RPGMaker program, create a new project, and copy that new project's "Game.exe" file over the project you wished to patch.

Played around with RGSS for the first time in a LONG while (RUBY ) - but for some reason, by default, it doesn't specify the font in Window_NameInput, under def initialize.

Adding these lines:

Code:
self.contents.font.name = "Arial"
self.contents.font.size = 18
right above "@index = 0" seems to fix it. Of course, that still leaves the problem of the character table being in Japanese, but that's easy enough to fix yourself - at least they'll show up properly in-game.

I don't quite remember where the 'Enter Hero Name fix' for RMXP is anymore - I'm fairly sure lrpgm.com used to have it, but that's gone now, and I don't have a copy. Still, it's easily fixed manually, just change the Japanese characters to whatever English ones you want. Example character table:
Code:
  CHARACTER_TABLE =
  [
    "A","B","C","D","E",
    "F","G","H","I","J",
    "K","L","M","N","O",
    "P","Q","R","S","T",
    "U","V","W","X","Y",
    "Z","","","","",
    "","","","","",
    "","","","","",
    "","","","","",
    "a","b","c","d","e",
    "f","g","h","i","j",
    "k","l","m","n","o",
    "p","q","r","s","t",
    "u","v","w","x","y",
    "z","","","","",
    "","","","","",
    "","","","","",
    "","","","","",
    "0","1","2","3","4",
    "5","6","7","8","9",
    "","","","","",
    "","","","","",
    "","","","","",
    "","","","","",
    "","","","","",
    "","","","","",
    "","","","","",
    "C", "u" ,"b", "e" ,"",
    "","","","","",
    "","","","","",
    "","","","","",
    "","","","","",
    "","","","","",
    "","","","","",
    "","","","","",
    "","","","","",
  ]
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