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!King_Amazon!'s Top 10 SNES Games of All Time!
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Posted 2007-10-30, 10:48 PM in reply to
WetWired
's post starting
"Space jump and screw attack were in..."
WetWired said:
Space jump and screw attack were in Metroid II. Speed boost is just a lame new way to block access to areas, as are super missiles and power bombs. Charge beam is useless unless you run out of missles (and how do you run out of missles in Super Metroid?). Super Metoid added X-Ray visor, grapple beam, and an overly rigid map structure. Hardly series defining.
What are you smoking?
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