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Posted 2007-03-08, 05:07 AM
in reply to BlueCube's post starting "The problem is, there's nothing in..."
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one thing i've learned about reading theres threads is that, when it comes to rpg maker, BlueCubes word is gospel lol thanks for the advice guys, i'll try it out and see how it works.
i just got hit by a brainwave lol, i got an idea now to have song 1 play as an SFX and song 2 play as a BGM (song 1 will be the basic song, and song 2 will be the instument i want to play over it). i'll have them start at the same time but have the BGM volume set to 0%, and whenever the event goes off, BGM gets turned up and plays over the original theme (which is actually just playing as a sound effect). all i gotta do then is figure out how long the song is, make a timer, and make the sfx loop.
is there any bugs im missing, kuz this feels a little to easy for something that had me pulling out my hair a few days ago lol
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