<>Key Input Proc: [0069:Movement Keys]
<>Variable Oper: [0045:Global X] Set, Hero X Coord.
<>Variable Oper: [0046:Global Y] Set, Hero Y Coord.
<>Variable Oper: [0072:Hero Map ID] Set, Hero Map ID
<>Branch if Var [0004:Inputs] is 5 Not
<>Variable Oper: [0107:Weapon X] Set, -1
<>Variable Oper: [0108:Weapon Y] Set, -1
<>
: End
<>Branch if Var[0004:Inputs] is 6 Not
<>Variable Oper: [0107:Weapon X] Set, -1
<>Variable Oper: [0108:Weapon Y] Set, -1
<>
: End
<>Branch if Var[0004:Inputs] is 10 Not
<>Variable Oper: [0107:Weapon X] Set, -1
<>Variable Oper: [0108:Weapon Y] Set, -1
<>
: End
I was looking up games and download a game that was a remake of the "Legend of Zelda: Link's Awakening" and found this global positioning in the common event area, well what do you think of it? Because it makes absoulutly no sense to me.