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Problem with moving events
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Posted 2006-12-18, 07:04 PM in reply to
BlueCube
's post starting
"Nope, if a tile isn't passable, no..."
I've tried that, but it doesn't work. I think there has to be at least one passable tile in order for the hero to board. Oh well...I'll just make a new tileset for water.
"Ban shampoo, demand real poo"
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