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Posted 2006-06-27, 07:41 PM in reply to phsyco025's post "plz check the problem here"
Look at the prisoner's attributes and check "Phasing" so it can go through other events (such as the door event).

Why do you have a "Prisoner 3" event? That confuses me - just use the normal prisoner and continue moving him around. (Make sure to pause before hiding the character sprite, though...)
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BlueCube enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHzBlueCube enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHz
 
 
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