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Posted 2005-09-05, 12:27 PM in reply to Lenny's post starting "It might be made easier if you have..."
If you want to make it really complicated, though, there's always the option of
  • setting up an event to 'place' the "chest of drawers" event wherever you happen to move a cursor,
  • grabbing the X/Y position of that cursor and throwing it into xxxx:ChestX and xxxx:ChestY,
  • turning the cursor invisible and tossing it somewhere out of the way,
  • putting the "chest of drawers" there,
  • turning on a switch which causes the chest of drawers to be visible,
  • and having it so every time you enter the room, the ChestOfDrawers event moves to (ChestX,ChestY) and is visible.

Or "buy drawers" and have it pop up in a defined location, whichever
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