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I gotta bug.....
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Posted 2005-05-29, 11:39 AM
....alright. Well, I'm making a Resident Evil kinda game (Fear gave me the idea), and everything is going okay. I gotta get some alcohol in the begining, and someone locks me into this room. I try the door and it's locked, and I say something along the lines of "Now I gotta stay in here untill someone let's me out." After that, he won't move. Here's the code:


<>Messg: Jaye: Here it is....
<>Play SE: door7
<>Wait: 1.5s
<>Messg: Jaye:.....uhm....
<>Set Chara's Movement: Hero , FaceDown
<>Wait: 2.0s
<>Set Chara's Movement: Down , Down , Down , Down (etc.)
<>Wait: 2.0s
<>Play SE: door2
<>Messg: Jaye: Shit! Someone locked me in. Very funny guys, open the door!
<>Wait: 3.0s
<>Messg: Jaye:.......guys?
<>Wait: 3.0s
<>Messg: Jaye:Aww, I guess I gotta stay here until someone let's me out.
<>Change Switch: [0008:7]-ON Set


That starts another event that's "Push Key"......so.....I can't figure out what's wrong. There are no "Auto Start" or "Parallel Process" events....so yeah....

Thanks in advance


Last edited by Noob101; 2005-05-29 at 11:47 AM.
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Noob101 is neither ape nor machine; has so far settled for the in-betweenNoob101 is neither ape nor machine; has so far settled for the in-between
 
 
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