I was doing it for a few weeks, but honestly I just happened to have the time then, and I don't now. I really wish that the news forum would be as full now as it was then, though. Here are the links to new sources that I'd gathered:
Primary sources
Activision:
http://www.activision.com/en_US/news...sreleases.html
AMD:
http://www.amd.com/us-en/Corporate/V...51_104,00.html
Evil Armadillo:
http://us.atari.com/press/?k=Press%20Release
ATI:
http://ati.com/companyinfo/press/index.html
Blizzard:
http://blizzard.com/
Capcom:
http://www.capcom.com/news/
Eidos:
http://www.eidosinteractive.com/corporate/press.html
EA:
http://www.info.ea.com/
Intel:
http://appzone.intel.com/pressroom/index.asp
Interplay:
http://www.interplay.com/investor/pressrelease.asp
MS Game Studios:
http://www.microsoft.com/games/press/default.aspx
MS:
http://www.microsoft.com/presspass/default.asp
nVidia:
http://www.nvidia.com/page/press_room.html
Siera:
http://www.sierra.com/sierra/corporate_news.do
SOE:
http://soe.sony.com/corp/press.jsp
Take 2:
http://www.take2games.com/index.php?p=pr
Vivendi Universal:
http://www.vugames.com/corporate_news.do
THQ:
http://phx.corporate-ir.net/phoenix....ol-IRHome#info
Secondary Sources
Blues News:
http://www.bluesnews.com/
ZDNet:
http://www.zdnet.com/
Shack New:
http://www.shacknews.com/
Voodoo Extreme:
http://www.ve3d.com/
Primary sources are prefferable to secondary sources because:
A. We may get the story before someone else
B. No credit is due. "Siera announced" or such is completely sufficient
C. We may include interesting info that other sites don't
Secondary sources are good because:
A. Game devs do exclusives
B. You can find new primary sources this way.
C. Sometimes you skim over something important in a primary source