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Some rather complicated game parts
Alright, so it's been a while since I have been on RPG Maker 2003, but I still have my knowledge from before. The reason why I stopped was because I kept running into the same issues and I didn't have the resources to overcome them.
The first is I can't find a good explanation on how to make a Custom System. I'm sure that once I have a good base explanation, I can really manipulate it to my advantage. The second is I need some sort of system that makes bars go down as you do not fulfill needs. Sort of like The Sims' motive bars, except less extreme, because I only need a few bars. A basic explanation or a link to a great tutorial site would be great. Thanks. |
Quick explanations:
Menu - Auto start event, use "Input Processing" or something along those lines to detect a keystroke and use a fork command to show a certain image. Really simple, just tedious. Bars - Kinda tough math. Cross multiplication of fractions. Code:
N x X Another example, just for added confusion, if the "hunger" bar meets one third (%33) N becomes 33, multiply N by the 10 (cross multiply) then divide that number by 100 to equal 3.3, BUT, RM2K3 doesn't support decimals. Don't worry though, it automatically raises to the higher (if 5 or above) number. EG. 3.3 = 3, 4.6 = 5. Savvy? |
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Thanks, although I might have to come back for a little help with that along the way. |
I use chipsets for menus - have a different map for each part of the menu, and just teleport to each map as needed. Simply use RememberPlace (or whatever it is called - I forget. :/) to teleport to the same map you were at before you accessed the menu.
I don't think I've ever had problems with using that system. |
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Oh. Yeah, I suppose - I never had a full ABS implemented into a game I've done, so I never encountered this problem.
For bars, you could have a picture and variable system, with a bar being shown on screen depending on the variable. This might become a little confusing with a large variable system, but it should suit small needs. Am I oversimplifying your requests? |
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