![]() |
Computer Scientists Solve Checkers
A team of computer scientists and top-level checkers players have "solved" the game of checkers. Using various heuristics, and on an average of 50 computers a day, the team went through 500,000,000,000,000,000,000 different checkers positions, and has now developed a computer which plays "perfect" checkers. It can not lose. If you play perfectly as well, you can play to a draw. The project is called Chinook, and it has been an ongoing project since 1989.
For more information (and to play) see: http://www.cs.ualberta.ca/~chinook/ http://en.wikipedia.org/wiki/Chinook...ghts_player%29 |
I always hated how simple that game was anyway, Chess is far superior imo.
|
I agree. Although I don't think it's too far fetched to think that one day Chess may be "solved" as well.
|
I'd hate to see the code for that.
|
Quote:
|
Shows how much I know about programming. I think I turned in half my work for my Java class a year ago and managed a 'B' somehow.
|
Quote:
|
Quote:
|
No,no, there is simply a table of all the possible positions which holds the best move to make. There is no continuity. If the best move is already pre-computed, the only requirement is lots of storage.
|
That's pretty absurd, who would actually go about solving a game like checkers, but in theory I suppose they can apply it to about anything.. pretty interesting somehow, I wish they could show the best moves for each position, somewhat similar to how to solve the Rubix cube ..
|
Quote:
|
As I said, I'd hate to see the code for it. :p
|
All times are GMT -6. The time now is 01:31 AM. |
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
This site is best seen with your eyes open.