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D&D Again
Looking for one of two things now
1) A really fun, interesting, out-of-the-ordinary race and/or class to play at level 6. It has to be published in an official rulebook, of evil alignment, either small, medium, or maaaybe large, and not psionic. Other than that, just about anything is game. 2) The most overpowered, omfgbbqwtf race/class combination with the same restrictions (lvl 6, evil, published, s,m,l, and != psionic). I'm killing off my Feral Gargun Vampiric Fighter because... well, it's just boring. The DM can't put anything up against us that will challenge me and not rape the entire party. Additionally (and here's the kicker), the weakness to sunlight doesn't really make the game very fun. The last time we played, for instance, I killed one guy, and sat in a portable hole literally the rest of the session. *snore* Anyhow, I'm going to send him to attack the tarrasque. If I can turn it into a vampire (which would include some stupidly-perfect dice rolls), then I'll give the char/tarrasque to the DM and let him use them as a major boss later on. If not, then I'll be tarrasque food. |
1) A really fun, interesting, out-of-the-ordinary race and/or class to play at level 6. It has to be published in an official rulebook, of evil alignment, either small, medium, or maaaybe large, and not psionic. Other than that, just about anything is game.
Drueger priest-necromancer? I never seen one of those and it meets your requirements. And its helpful for the party. |
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